The Belt Alliance - inspired of course by LC

Da Boss

Mongoose
Hey All

Just finished the Dilgar war epic by LC - God its good right upto the end!!! 8)

anyway knocked this up in frenzy of inspiration - needs lots of work but.........Oh and a couple of ships for the EA in honour of the Hannibal, Nemesis and the Temeraire

The Belt Alliance

The Belt Alliance was a commercial organisation which had a
similar structure to a workers union but was run for the profit of its members and to facilitate trade, shipping and mining across Earth space and more recently beyond the borders. Created during the first years of mining in the early twenty second century to provide mutual protection for miners against pirates in the time before Earth had a united space navy, the Belt Alliance had grown under the charter of the Earth Alliance to be one of the most powerful organisations in human space. They offered membership to every freight crew member from independent ships like the Space Race right up to the massive
multi planetary fleets of huge industry

Belt Alliance ships while built to Merchantile standards rather than Military grade, could still weather a respectable barrage of fire. Their Gunships were considered superior to Earth Force’s equally sized but more expensive patrol units and the newest Star Fox fighters were direct copies of early model Starfuries. The Belt Alliance were restricted to primitive weapons and small hulls by Earth, their skill at turning out designs within the rules that were still excellent light ships had annoyed many EA Senators and impressed many EA Generals.
Most ships used Blast Cannons, no more than starship grade shotguns ideal for swatting squadrons of fighters or pelting enemy ships with armour piercing bolts of heavy metals. Earth Force had abandoned this design even before First Contact with the Centauri but the Belters had made it their own.
Likewise the Belt Alliance fighters had nowhere near the power of a Starfury but compensated with cheap easy to build and maintain designs. The famous triangular Delta-V Zephyr was the most widely known, often flying under Raider colours, but the Star Fox was more effective. With a stand up Cockpit, multiple directional thrusters and uniquely a slug based chain gun with fearsome armour penetration they were not craft to take lightly.
Under their contracts, and for a substantial fee, the Belters could request armed escorts from the BA private navy if they were heading to a risky location.
Belt Alliance ships in battle form up in a tight cover formation so their Defensive batteries can create a terrifying crossfire for any force to try and fly through. The fleet’s carriers in the centre with their lighter armour
making them slightly more vulnerable than the smaller Harrier and Vindicator gunships forming the main force. The basic formation was similar to the ancient bomber formations used by the Allied air forces back in World War Two.

Belt Alliance Initiative: -1,

Whilst they are quite dedicated and formidable in defence of their ships , cargo and passengers, Belt Alliance crews are not trained military personal. Belt Alliance Ships start with a CQ of 3 (unless otherwise noted) or have a –1 to randomly generated CQ in campaigns (to a minimum of 2)

Patrol
Delta V fighter wing (8 flights)
Star Fox fighter wing (6 flights)
Harrier class Gunship

Skirmish

Vindicator class Gunship
Fighter Carrier
The Space Race

Fighter Carrier
Speed: 6, Damage: 25/6, Crew: 36/8, Turns: 1x45, Hull: 4,
Troops: 1, Craft: 4 Starfox flights,
Traits: Anti-fighter 4, Carrier 4, Interceptors 2, Jump Engine, Lumbering
Particle Guns …………..…8………F…………2
Particle Guns …………..…8………P…………6
Particle Guns …………..…8………S…………6
Particle Guns ……………...8………A…………2

Harrier class gunship,
Speed: 10, Damage: 10/4, Crew: 12/3, Turns: 2x45, Hull: 4,
Troops: 1, Craft: 1 Delta V flight,,
Traits: Anti-fighter 4, Escort, Interceptors 2, Jump Engine,
Light Pulsars …………..…8………F…………4
Light Pulsars …………..…8………P…………2
Light Pulsars …………..…8………S…………2

The Space Race
It was a rather small and unimpressive ship but was well noted for its speed and ability to evade raiders on even the most dangerous route. As its master, Paul Calendar had become quite famous in the freighter community and had a knack for finding the best jobs in the sector and turning a tidy profit. It survived the carnage of the Dilgar war intact despite being involved in some of the fiercest actions and encountering the most deadly Dilgar Warmasters including Jha’Dur!
Speed: 6, Damage: 10/4, Crew: 12/3, Turns: 2x45, Hull: 5,
Troops: 1, Craft: none,
Traits: Afterburner, Anti-fighter 2, Crew Quality 5, Dodge 5+, Interceptors 2, Jump Engine, Unique
Particle Guns …………..…8………T…………4

Starfox fighter (Wing of six flights)
Speed: 8, Dogfight +1, Hull: 5, Turns SM, Traits: Dodge: 3+, Fighter
Chain Gun………..2……T………..1………..AP

Vindicator class Gunship Skirmish
The Vindicator class was roughly equal to a light cruiser in terms of
firepower and protection, something which the more reactionary Earth Alliance senators had suffered a small fit over. The Earth Force joint chiefs were however less concerned, even the biggest Belt Alliance escorts were still no match for a dedicated Naval ship and they were happy to let the BA run its own escorts, saved the military having to put its own ships on escort duty.
Speed: 8, Damage: 22/6, Crew: 28/6, Turns: 2x45, Hull: 5,
Troops: 1, Craft: 1 Delta V Flight,
Traits: Anti-fighter 6, Escort, Interceptors 2, Jump Engine,
Light Plasma Cannon……..8………F…………6……AP,
Light Pulsars …………..…8………P…………4
Light Pulsars …………..…8………S…………4
Light Pulsars …………..…8………A…………2

Hecate class Battlecruiser (Battle)
Speed: 8, Damage: 40/8, Crew: 45/12, Turns: 1x45, Hull: 6,
Troops: 4, Craft: 1 Tiger Starfury Flight,
Traits: Anti-fighter4, Command +1, Interceptors 3, Jump Engine
Heavy laser Cannon………18………B…………6……Beam, Double Damage
Heavy Plasma Cannon……12………F…………6….AP, Double Damage,
Heavy Plasma Cannon……12………F…………10.….AP, Double Damage,
Heavy Plasma Cannon……12………F…………10….AP, Double Damage,
Heavy Plasma Cannon……12………A………….4…..AP Double Damage

Nova class Battle Dreadnought (Battle)Speed: 6, Damage: 48/12, Crew: 50/14, Turns: 1x45, Hull: 6,
Troops: 2, Craft: 4 Nova Starfury Flights,
Traits: Interceptors 4, Jump Engine, Lumbering,
Plasma Mortars...............12......B(f)......6....SAP, Triple damage, (*)
Heavy Plasma Cannon……12………F…………12….AP, Double Damage,
Heavy Plasma Cannon……12………F…………14.….AP, Double Damage,
Heavy Plasma Cannon……12………F…………14….AP, Double Damage,
Heavy Plasma Cannon……12………A………….10…..AP Double Damage

(*)Plasma Mortars - Two oblong cannons slung beneath the prow of the Dreadnought. These two weapons were massively powerful, the largest energy weapons in the human arsenal but due to their size defied any attempts to mount them on turrets. They had to be fixed in place, needing the whole ship to turn in order to aim them. Considering how sluggish The Nova was it was very rare to have an opportunity to use those weapons, but against an unmoving target like a station they
were perfect. They may only be used against planetary targets and ships / stations that have the immobile trait, that are running Adrift or have not moved during tyhe turn in which the Plasma Mortar is used. They ignore Interceptors.
 
The ships look good, I always thought the Belt Alliance was an interesting group. The Nova and the Hecate seem really good based off of the story and the Dilgar ships having a really difficult time taking them down.

LC's story was fantastic. :D
 
thanks guys the only thing is the Nova Dreadnought has a beam system - but its only used against stationary targets - massdriver style...........not sure about putting that in or not?
 
My brother and I played a 5pt battle last night trying out the Hecate and the battle lvl Nova. I played Dilgar and he played Earth. They seem really balanced and it was a fun game, with me winning in the end. We will probably play another game with them here in the near future, and I will try to maybe do a battle report with them.
 
I think (some of) the Novas in "The beginning" had beams.

It was in a very short scene where an EA fleet was getting wiped out. There was definitely a Nova firing a pair of laser beams.
 
Probably trying anything and everything to get a shot at the Minbari. :)

The Hanibal def has the Plasma Mortars according to LC (AOG?) and I'll take his work as he has written the best B5 fiction I have read bar none. 8)
 
M1ndr1d3rs said:
I think (some of) the Novas in "The beginning" had beams.

It was in a very short scene where an EA fleet was getting wiped out. There was definitely a Nova firing a pair of laser beams.

all i see was pulse cannions
 
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