[Terra/Sol Games] Six Guns Lasers

crossmlk

Mongoose
I wanted to let you guys know that we've launched a Kickstarter for the next Six Guns installment. You can check it out here:
http://www.kickstarter.com/projects/683445955/twilight-sector-six-guns-lasers

Please take a look and consider supporting the project. Thanks.
 
Hey Everybody,
We're reached a real lull in recruiting backers for our Six Guns Lasers Kickstarter. I'd really like to ask you to visit the Kickstarter at the link below and consider backing us. We really need the support of the Traveller community to make this project a success. Thanks.

http://www.kickstarter.com/projects/683445955/twilight-sector-six-guns-lasers
 
crossmlk said:
Hey Everybody,
We're reached a real lull in recruiting backers for our Six Guns Lasers Kickstarter. I'd really like to ask you to visit the Kickstarter at the link below and consider backing us. We really need the support of the Traveller community to make this project a success. Thanks.

http://www.kickstarter.com/projects/683445955/twilight-sector-six-guns-lasers
I looked at it and thought about it when you first posted. Unfortunately for me at least my available funds for gaming is tied up in ACTA (SF and NA) as well as Judge Dread minis.

Sorry
 
Thanks Al, we all have to determine where to best spend our money. I'm surprised but glad to see you'd even consider supporting us. For those who like our products and would like to see us continue creating products for Traveller I'd really like to encourage you to take a look at Six Guns Lasers and consider supporting it. I appreciate your consideration.

http://www.kickstarter.com/projects/683445955/twilight-sector-six-guns-lasers
 
Well, less "supporting" and more "always open for things that might enhance my game" - otherwise it'd just be putting myself in a "cutting off my nose to spite my face" situation.

One question I do have, for you and all publishers who do Kickstarters for products that have previously/could now be sold as a PDF as a means to raise capital for the physical version (with or without it being sold as PoD on like DTRPG and others).

The question is - why do a kickstarter for something like this, instead of just going PDF (with or without PoD) to raise capital for the physical version.

Personally, I am much more inclined to purchase that PDF (and maybe the PoD version too) than I am to do a Kickstarter for something (I've only done one Kickstarter ever and that was for a set of Campaign Cartogropher graphics libraries from a highly recognized publisher of such graphics).


I'm asking because I would be more inclined to participate in a Kickstarter for this kind of product if I were able to glean a better understanding of the thought process of Kickstarters for things that can be PDF/PoD without relying on the publisher ordering a bunch of pre-printed physical copies.

Thank you
Al B. [B-)
 
GamerDude said:
Well, less "supporting" and more "always open for things that might enhance my game" - otherwise it'd just be putting myself in a "cutting off my nose to spite my face" situation.

I realize you weren't supporting us Al, that was sarcasm. :lol:

One question I do have, for you and all publishers who do Kickstarters for products that have previously/could now be sold as a PDF as a means to raise capital for the physical version (with or without it being sold as PoD on like DTRPG and others).

The question is - why do a kickstarter for something like this, instead of just going PDF (with or without PoD) to raise capital for the physical version.

Pretty simple really. Take a look at the Project Description page. It contains a budget for this project. It's expensive to hire someone like Martin Dougherty and to have art created for a project, professional editing isn't cheap either. Then you have the cost to print and ship the books.

Personally, I am much more inclined to purchase that PDF (and maybe the PoD version too) than I am to do a Kickstarter for something (I've only done one Kickstarter ever and that was for a set of Campaign Cartogropher graphics libraries from a highly recognized publisher of such graphics).

One of the advantages to a publisher of doing a Kickstarter is to ascertain if there is a market for a project like this. Even the largest RPG companies have no guarantees when they put out a book it will be successful. They take a large risk every time they publish a new book.

Kickstarter has proven that some people like to be on the cutting edge, to be involved in the process of creating something. Kickstarters allow early adopters to be in at ground zero and they can receive special benefits from doing so. As a highly recognized publisher of MGT compatible products we can offer people the chance to back a project and have some reasonable assurance of what the backer will be getting.


I'm asking because I would be more inclined to participate in a Kickstarter for this kind of product if I were able to glean a better understanding of the thought process of Kickstarters for things that can be PDF/PoD without relying on the publisher ordering a bunch of pre-printed physical copies.

I'm not sure what you mean by "pre-printed physical copies". If you're implying that the book is already done and printed I can assure you that is not the case. We have started the project but we're only at the beginning of it. Let me assure you that if this Kickstarter is not successful which at the moment we're behind the curve, then we will not be producing a Six Guns Lasers book for the MGT audience.

One of the other great things about Kickstarter is it provides an immediate connection between creators of projects and backers. If you don't have backers then there isn't a market big enough to support the product you were intending to create.
Thank you
Al B. [B-)
 
crossmlk said:
I realize you weren't supporting us Al, that was sarcasm. :lol:
Oh... I was both serious and sincere in my comment. Good third-party material for MGT is good third-party material and I own a fair amount of MJD Traveller stuff as it is.

My second set of comments/questions stem from a few things: The illusion of T/S doing well from your posts, a recent article in Time Magazine on Kickstarter and Community funding (they had some cute term for it), and some other online-articles on funding projects and such. I had no idea that T/S isn't in the same position it was in 2010/2011.

I have never ever wished ill on any company or even any person (speaking my mind is a different thing than wishing ill). T/S has had some nice concepts I would love to see more developed but that's not the direction you've charted for the company so when something I think I like from T/S comes along, I try to be nice... as being the only one who has said *boo* in reply to your shout outs for funding.

So best of luck with the kickstarter.
 
GamerDude said:
crossmlk said:
I realize you weren't supporting us Al, that was sarcasm. :lol:
Oh... I was both serious and sincere in my comment. Good third-party material for MGT is good third-party material and I own a fair amount of MJD Traveller stuff as it is.

No offense Al but I do not believe you were sincere in your comment based upon the disinformation you seek to create with your comments below.

My second set of comments/questions stem from a few things: The illusion of T/S doing well from your posts, a recent article in Time Magazine on Kickstarter and Community funding (they had some cute term for it), and some other online-articles on funding projects and such. I had no idea that T/S isn't in the same position it was in 2010/2011.

Al, you have no idea how Terra/Sol is doing so for you to make a disingenuous statement using the adverb "illusion" supports my belief you are insincere. I have made no posts here reporting Terra/Sol's status, financial or otherwise. So the only reason for your comment can be to cast doubt upon our status of which you know nothing.

I have never ever wished ill on any company or even any person (speaking my mind is a different thing than wishing ill). :lol: T/S has had some nice concepts I would love to see more developed but that's not the direction you've charted for the company so when something I think I like from T/S comes along, I try to be nice... as being the only one who has said *boo* in reply to your shout outs for funding.

Terra/Sol has been developing our concepts for 3 1/2 years and continues and will continue to do so. Even though you might disdain Kickstarters they are an excellent method to fund projects with limited audiences. They offer those truly interested in a product the chance to help it come to market. They offer those interested a chance for a unique experience, and they give the potential consumers of a product the chance to vote on if it should even be created. If they continue to vote with you then this product will not come to fruition. I'm willing to take their judgment whatever it is because either way it provides me with valuable information on what I should be doing with Terra/Sol.

So best of luck with the kickstarter.
 
Hello everybody!

I'm Renee Ritchie, the editor slated to work on Six Guns Lasers. This is my first opportunity to really dig into the Traveller system, and I've been reading the Twilight Sector books every free moment I have. The setting is nothing short of fascinating, and I love the level of detail given to countless aspects of life in the Twilight Sector.

Martin Dougherty, our author, recently provided a great preview of one of the weapons that will be featured in Six Guns Lasers. The Rourke 'Light Cobra' is small, but it's fierce. I wouldn't mind packing one of these babies myself as a day-to-day weapon.

If you like what you see and want to see more, kick us a few bucks. Backing the project for a dollar gets you front-row seats in the creation of the book, and you can have your say with what you'd like to see in the book. All of the backer levels get you access to this forum, in addition to the other goodies promised.

Now, about crowdfunding...

The typical image of someone who's crowdfunding their project is the poor broke schmo with a great idea, but no personal means to unleash it onto the world. That's not always the case, though. Several well-established companies and individuals with awesome ideas do crowdfunding for various products to reach out to the community. Neal Stephenson's CLANG is an excellent example of that (and I'm still kicking myself for not contributing to that one). Launching a crowdfunding campaign through Kickstarter or IndieGoGo isn't any indictment on the financial stability of the organization launching it.

My entire professional experience in the RPG industry has been through small press indie companies. In addition to working with Terra/Sol Games, I'm the in-house editor for Machine Age Productions, and we do Kickstarter campaigns for all of our major releases. For folks like Mike and David Hill, my boss at Machine Age, it ensures you can pay the people working on the product, such as outside authors, artists, editors, layout designers, and the like. Relying on product sales to pay your talent after the product release is risky at best for small presses, and if you don't pay your talent, you won't be able to hire them back, and other artists and editors and authors won't want to work with you. Also, by funding new creative ventures this way, other resources from product sales can be allocated to improving imprint-wide infrastructure, like upgrading the website, getting better web hosting, appearing at conventions, promotional materials, and the like.

As Mike said previously, if the Kickstarter fails, Six Guns Lasers won't get made. While I'll be sad that I won't be working on it, it makes much more sense to give the readers what they want. It's why we have the developer's forum option for this project, and if you're already backing and have ideas you'd like to share with us, that's the perfect place to do it. Alternatively, contact us on the Terra/Sol website. Help us make the things you want to see.

I, for one, would love to hear from you.
 
Hey guys!

We're down to the last four days for the Six Guns Lasers Kickstarter. Since the last time we've shared with you all here, our lead artist, Emel Akiah, has shared his vision for the cover art in preliminary sketches. Aaaaaaaaaaaand here's a refined, cleaned-up version. If you ask me, it looks pretty badass, and I can't wait to see more.

In addition, the folks at Terra/Sol have released their first podcast! The podcast gives you guys a chance to hear what's going on with new projects and includes news, features, and commercials from the Twilight Sector. You can use these audio clips to add dimension to your Twilight Sector campaign. I love adding little sensory cues to my game experience, like audio (music, news, ads, etc.), props, decor at the table, and food presented as "delicacies" from the various planets and systems in the game world. If this appeals to you too, check out one of our $100 backer levels. Not only do you get all the game goodies, but you'll also get the chance to record one of these "in-game" spots, which will be featured on the podcast.

We have $1100 to go. It's not impossible to reach, but we can't do it without you guys. You guys are the reason why we do what we do. Any support you can provide would be awesome. If you have the cash to spare and plan to back us, or have already backed the project, that's great! Thank you. If you don't have the money to back the project but still want to help out, the best thing you can do is tell your friends. If this particular supplement isn't for you, but you'd like to see something else from us, let us know.

Thanks again!
 
I might suggest that you look at longer funding periods, if possible within the Kickstarter model. Since it's a small printing, you already know your potential audience is going to be small, and therefore the more time you have set aside to getting the word out, the better off you would be.

Have you tried contacting hobby stores to see if they are interested in notifying their audiences? I realize that this is not exactly the way Kickstarter works, but many hobby stores have devoted followers, and they are an excellent way of getting the word out to players who don't normally use online forums.
 
Back
Top