Hello all,
About to start a campaign (Mongoose rules, circa 1105 and primarily Imperium Fringe based it if matters) and am trying to find out if there is a simple outline anywhere of "average" system traffic and/or number of ships based purely an a world uwp code and bases present.
I have managed to find some good guidelines for developing complex trade route numbers and volumes between planets, however since the campaign isn't really a trading-based one I am not keen on having to put in the time/effort for that complex an approach.
Essentially I am looking for something much quicker/lighter to provide a rough outline for number and types of ship in the vicinity when players arrive at a system (both interstellar and local).
Is anyone aware of something like this existing somewhere already?
Franbo
About to start a campaign (Mongoose rules, circa 1105 and primarily Imperium Fringe based it if matters) and am trying to find out if there is a simple outline anywhere of "average" system traffic and/or number of ships based purely an a world uwp code and bases present.
I have managed to find some good guidelines for developing complex trade route numbers and volumes between planets, however since the campaign isn't really a trading-based one I am not keen on having to put in the time/effort for that complex an approach.
Essentially I am looking for something much quicker/lighter to provide a rough outline for number and types of ship in the vicinity when players arrive at a system (both interstellar and local).
Is anyone aware of something like this existing somewhere already?
Franbo