Generally, the best way to make new ships is to base them on an existing one. If you give it a little, you take something away too. For example lets start with a Riva since you want it to be hull 6.
(a) You increase its speed from 7 to 10.
(b) You increase its dogfight from -1 to 0.
(c) You improve its dodge fom 5+ to 3+.
(d) You increase the number per wing to 4.
To balance this, you:
(e) Roughly halve its firepower... from 4AD AP+2AD P/SAP to 3AD MB.
Overall, this ship is much better than a Riva! Assuming a Riva is balanced, your ship is way overpowered. In my opinion, (e) would be balanced by (a), (b) and (d). Or (a), (b) and (c). So either leave the dodge at 5+, or the number per wing at 3. OK I concede that 2 per wing might be a bit low. But then, I consider the Riva to be pretty good at 3 per wing!
kitsune106 said:
errrr, maybe no zorths. and shadow legague is like the psi corps. offically they do not exisit.
For that you'll have to ensure the entire fleet has no good dogfighters, and no League requisition or similar rule. That's quite a majo restriction.
kitsune106 said:
and if needed, can put in a rule that they can;t be supported by fighters.
Exceptions are bad, mkay
