If your carrier is an escorts carrier, it doesn't need max armor, or much max of anything. Escorts carriers are typically designed to do the job, but not to be minaturized fleet carriers.
And carriers would typically have escorts as well. Staying withing the very stupid hangar rules (they really are very stupid) keeping the launch tube and recovery deck are ok. You should still add some additional hangar space for search and rescue craft to retrieve pilots and craft that are unable to return to the carrier under their own power. And you would still need smaller sub craft for personnel and supply transport.
Capital craft definition is too small in MGT rules. Basically the tule is saying any frigate or small destroyer is a capital ship. That's way too generous. If you want to look at where the definitions came from then a heavy cruiser would typically be at the lowest end of the capital ship definition. Otherwise just about any warship is considered a capital ship. And that makes the definition superfluous.
And carriers would typically have escorts as well. Staying withing the very stupid hangar rules (they really are very stupid) keeping the launch tube and recovery deck are ok. You should still add some additional hangar space for search and rescue craft to retrieve pilots and craft that are unable to return to the carrier under their own power. And you would still need smaller sub craft for personnel and supply transport.
Capital craft definition is too small in MGT rules. Basically the tule is saying any frigate or small destroyer is a capital ship. That's way too generous. If you want to look at where the definitions came from then a heavy cruiser would typically be at the lowest end of the capital ship definition. Otherwise just about any warship is considered a capital ship. And that makes the definition superfluous.