How do you envisage that it would operate?phavoc said:You continually deflect the issue of contragravity (mayhaps you have a strawman argument of your own here as you continually state others have?). It will NOT operate the same way reaction thrusters do.
Manouevre drives have thrust rated in G. The specifics could be purest handwavium but it still produces thrust.phavoc said:And as much as you keep pushing KSP, it, too, uses existing reaction-based thrust as it's primary baseline. IF Traveller ships operated in that manner then this wouldn't be an issue. However, I don't think that is the case.
It would be the same as the ground below, a few hundred m/sec. Unless you apply additional thrust horizontally there's nothing to speed you up - you don't get any more angular velocity simply by floating upwards. You can get 200km up and you're still travelling at 450m/sec, far below the velocity needed for a stable orbit. Once you turn your CG drive off you just fall back down.phavoc said:An open question would be around what sort of orbital velocity an object release in orbit would have assuming you left the planet on anti-grav and ended up in orbit.
Ahem. Straw man again. The example was presented as an exception.phavoc said:They wouldn't need to use atmospheric braking - at least as a normal operational aspect.
While it may not be strictly necessary to use orbital capture, there are plenty of good reasons to do so. Safety, orbital traffic control on a busy world, navigational convenience, rendezvous with orbital facilities, needing to get to a destination on the other side of the planet than what you're approaching from. Lithobraking isn't terribly good for a starship hull, so one could easily think of standard safety procedures being to avoid collision courses with planets when you're travelling at speed. A safety protocol for orbital insertion would be to insert into orbit, slow down to orbital velocity and adjust your orbital inclination to navigate to your destination, then do a powered re-entry burn to slow yourself down enough to re-enter without cooking your hull.
You don't have to do it that way but it certainly makes sense.