I got a friend of mine to have a couple of games today. It being a holiday we got 3 5pt battle games in.
Earth Vs Goa-uld
Goa-uld Vs Ori
Wraith Vs Earth
Of the 3 games the earth vs goa-uld felt the most balanced. it was bloody, but it felt it could go either way.
The second game was a bloodbath, for the goa-uld that is. At 5pt battle my mate took 5 of the ori ships, and I took an Apophes fleet, 1 pt each of pyramid motherships and Ha'taks from the general list. And 2 pts of upgraded Ha'taks, and Apophes's personal Ha'tak. He set up the Ori Mothers ships covering each other, so the cloaks were not so effective, and got some real good rolls for the beams. By the time I managed to get through the shields in any meaningful way I didn't have enough fleet left to even damage the paint on his ships.
Hallowed are the Ori!!!
Stat wise I don't think the Ori mo ships are too bad, maybe less shields, but I think they need to be bumped up to war. Being at battle level puts too many of them on the table, and they are a real handful.
The 3rd game was a win for the wraith, but it wasn't as spectacular as the Ori's spanking of the snakeheads.
Lone Gunman said:
Presently, I'm thinking of a revision of the Hive ship.
I think the best think to do to the hive ship would be to bump it up to war, and then balance out its attack dice and fighters. Like the Ori Mothership, I think having it at battle puts too many of them on the table. I like the way the Wraith feel different from the other races, with their lack of shields, and regenerating ships, and the Wraith cruisers feel just about right.
Please don't think I'm trying to be critical, you guys have done a really good job, I'm just offering my ten cents.