Could a player spend free points on spirit binding skill during character generation if he is a warrior, or a priest, for exemple?
Could he summon spirits with this ability and coerce them to perform actions (I think that he can not do this if he can't communicate with the spirit, so I suppose that he should be of at least spirit worshipper rank to do that). If not, is this ability needed only to fight in combat spirit? Remember that I am presuming that the player IS NOT a shaman, only a warrior, or a peasant, or another non magical profession (at least, not a spirit magic profession).
I need help with this magic. A little conversion needed for cults 2: A shaman of Aldrya is supposed to summon nature spirits... which effects could he gain from a plant spirit?
Is it possible (or will be it in the future) bind a POW spirit and use its MP as an auxiliary pool to raise the user limit like before?
It seems that MP are more important in RQ II, and my players want to know if a MP enchantment, for exemple, will grant them a good pool before they spend most of their POW with a pact.
Could he summon spirits with this ability and coerce them to perform actions (I think that he can not do this if he can't communicate with the spirit, so I suppose that he should be of at least spirit worshipper rank to do that). If not, is this ability needed only to fight in combat spirit? Remember that I am presuming that the player IS NOT a shaman, only a warrior, or a peasant, or another non magical profession (at least, not a spirit magic profession).
I need help with this magic. A little conversion needed for cults 2: A shaman of Aldrya is supposed to summon nature spirits... which effects could he gain from a plant spirit?
Is it possible (or will be it in the future) bind a POW spirit and use its MP as an auxiliary pool to raise the user limit like before?
It seems that MP are more important in RQ II, and my players want to know if a MP enchantment, for exemple, will grant them a good pool before they spend most of their POW with a pact.