Spin Habitat question.

Guardnacho

Mongoose
I am designing some low-tech ships for an upcoming game. Most ships will have spin habitats instead of grav plates.

So here is the question: I have a large liner/freighter with a huge spin-ring. In fact, the whole ship spins. The ship's antennae maintain a fixed alignment by riding on rails in the opposite direction of the ship's spin. I'm wondering is their sim-gravity in the antennae cabins, because it is spinning or is it a zero-g area because it is countering the ship's spin to stay 'stationary'?
 
If it's not rotating with the ship it'll be in zero g (well, microgravity).

You can put omnidirectional or wideband antenna on the rotating bit, or a series of gimballed dishes for narrowband.

A non rotating "cuff" at either end with comm towers and docking arms would work too.

G.
 
Have a look at this PDF for a L1 station, with practical engineering solutions to creating ways to move up and down to the pylons, pylon layouts and analyses of structural problems. Lots of hard-SF fiddly detail!!! I use these things to help me design my reaction drive spin habitat craft.

http://www.lpi.usra.edu/publications/reports/CB-1106/maryland01b.pdf
 
The big problem with it being at the L1 point is that the L1 point is unstable, lots of delta v budget required for station keeping.

Though no doubt this is offset by it being in a more easily accessible location than the stable L4 and L% points.

LBH
 
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