Infojunky said:
I don't follow this reasoning, Volume usually is not a problem for most ships.
...As you tend to run out of available hardpoints before you run out of tonnage.
...Balance? Explain? ...
Tonnage (on this scale) is not a problem for most Capital ships! However, I'm designing smaller ships and then it becomes 1 barbette versus 1 turret and a stateroom! Or 4 tons of munitions.
So a 400 ton merchant ship that needs some pirate protection would get significantly more firepower with say 4 triple turrets than 4 barbettes and still have 16 more tons of revenue making space...