The last couple of tournaments I have been to (Yeovil Games 2006, Into the Fire II) (Yeovil Games 2006, Into the Fire II) have used terrain very differently that I have used in my home games...so it got me thinking, how do you use terrain in your games?
Case in point is how does terrain block line of sight - let me show you this example...
Let us imagine that it the Narn players turn to fire (he is boresighted on the Octurion) now what option do you guys use:
A) The whiteline around the asteroids represents a template (made prior to game starting - say a piece of card) on which the asteroid models or other representations are placed. These do not represent actual objects but signify the entire template is an asteroid field hence any ships moving into the template have to make the standard CQ checks etc to avoid collision.
In this case the G'Quan CANNOT shoot the Octurion as he is on the other side of the asteroid field and LOS is blocked by the template.
B) In this case there is no template (ignore the white line) and LOS is broken ONLY is an asteroid is directly between the ships firing on each other...in the case use the base size of the asteroid model to identify where LOS is broken.
C) Same as case B except that the asteroids (or Gas clouds) only block line of sight if the centre point of the asteroid model stem is directly between the centre point of the two ships...
D) I have misinterpreted the rules and asteroids don't block LOS and simply have movement penalties, in which case please post on how this problem would apply to Gas clouds and movement through asteroids.
E) Something different! Please let me know...
Clearly in my example only Option A will likely block LOS for the Narn player so it can be pretty important in tourneys if different people play this differently!
We have always used option A for home games (for asteroid and gas clouds) - makes for far less arguements about what is and what isn't crossing the field, blocking LOS etc - however, in the last few tourney games I have played, asteroids (and gas clouds) have been represented by models alone without a template which leaves it open to a wide interpretation...
Thoughts?
Case in point is how does terrain block line of sight - let me show you this example...
Let us imagine that it the Narn players turn to fire (he is boresighted on the Octurion) now what option do you guys use:
A) The whiteline around the asteroids represents a template (made prior to game starting - say a piece of card) on which the asteroid models or other representations are placed. These do not represent actual objects but signify the entire template is an asteroid field hence any ships moving into the template have to make the standard CQ checks etc to avoid collision.
In this case the G'Quan CANNOT shoot the Octurion as he is on the other side of the asteroid field and LOS is blocked by the template.
B) In this case there is no template (ignore the white line) and LOS is broken ONLY is an asteroid is directly between the ships firing on each other...in the case use the base size of the asteroid model to identify where LOS is broken.
C) Same as case B except that the asteroids (or Gas clouds) only block line of sight if the centre point of the asteroid model stem is directly between the centre point of the two ships...
D) I have misinterpreted the rules and asteroids don't block LOS and simply have movement penalties, in which case please post on how this problem would apply to Gas clouds and movement through asteroids.
E) Something different! Please let me know...
Clearly in my example only Option A will likely block LOS for the Narn player so it can be pretty important in tourneys if different people play this differently!
We have always used option A for home games (for asteroid and gas clouds) - makes for far less arguements about what is and what isn't crossing the field, blocking LOS etc - however, in the last few tourney games I have played, asteroids (and gas clouds) have been represented by models alone without a template which leaves it open to a wide interpretation...
Thoughts?