baithammer
Mongoose
The classic mine needed contact, then proximity and now we could let it stalk it's target.
Which becomes a drone and a very different kettle of fish.
What you want is for a vessel to move into close range of the ten tonne platform
Which will be detected and the enemy will stop advancing, hence you want the attack to occur at long / very long range.
Code:
What you want is for a vessel to move into close range of the ten tonne platform, in which event, it's now in the dogfight phase of combat, which means that it could salvo off a missile per launcher every six seconds.
Losing the smart trait....
Arguably, you can do the same for energy weapons, but that opens up the can of worms as to the energy weapons' actual energy consumption and/or energy production by the fusion reactors, because on batteries it's likely you'll run dry very quickly.
Once again missing the point behind a mine as opposed to drone or weapon platform.
The mine is a one shot weapon system so only needs enough power for thrust 0, Computer, Sensors and the weapon system.
Using a particle beam barbette allows the system to engage at very long range unmodified ( Weapon not sensors or fire control.) and is only affected by armor.