Sutek
Mongoose
Trodax said:OK, ambushes with ranged sneak attacks can work, that's true.
Still, an ambush with bows within 30 feet is quite close, as you will often be well within striking range when your opponents retaliate (unless you set the ambush in a place where you can't be charged, of course).
That's how hunting with bows is traditionally done. Except for Japanese mountted stag or native American buffalo hunts (lol) I can't think of any pre-industrial bow hunting culture that didn't do it stealthily. However, in both contrast and to further my point somewhat, modern bow hunting is now done almost exclusively with compound bows. Just ask Nugent. (hehe)
Trodax said:Anyway, I really don't want to argue this forever. My point with the sneak attack stuff is this:
Sneak attacking with a melee weapon is something you can build a combat-strategy around, because you can use it in several ways: ambushes, high initiative so you catch opponents flat-footed, moving into flanking positions and feinting.
Sneak attacking with a ranged weapon is much, much more restricted; there will be many more situations when you won't be able to use it. If I were to build a character that was good at archery, I'd definitely not go for sneak attack (being a soldier with lots of feats seems better than a thief to me).
But it isn't much more restricted.
All a target has to do is be denied Dodge and/or Parry and he can be Sneak Attacked. Archers can easily sneak to a sniping position and then, with Precise Shot, shoot into melee combat and use thier Sneak Attack ability because arrows cannot be Parried; the target is denied Parry and so can be Sneak Attacked, no flanking necessary.