After many years as A GM I've started getting bored, but only in the last 3 days, of making campaigns unique enough and challenging enough to satisfy 4 groups over 25.1 years and as my players are starting to want more time with family or to try and start a family I'm finally considering stopping being A GM by next Janurary and joining A Group as a player by next spring. Nut how would you suggest I should be a good player for Traveller without more then 8 years worth of experance as A GM making me becoming a well-intended but still very bothersome rules lawyer?.