Deconstructing the advanced combat rifle would be identifying the various components that make it up:
1. Nine millimetre five gramme bullet, high explosive bullet at nine hundred metres per second muzzle velocity. Intermediate Rifle calibres range from 5-6mm. Base Damage 3D. Cr50 per 100 rounds.
2. Nine millimetre, six millimetre three gramme discarding sabot bullet at twelve hundred metres per second muzzle velocity.
3. Magazine, twenty rounds, behind the pistol grip - bullpup. Forty rounds.
4. Electronic battlefield sight, incorporating both light amplification and passive IR, visual magnification, and a laser rangefinder which may also be
used as a target painting device. Electronic battlefield sight, incorporating both light amplification and passive IR, visual magnification and a laser
rangefinder, which may also be used as a target painting device.
5. Gyroscopically stabilized. Gyroscopically stabilised.
6. Sling. Sling
7. Integral flash suppressor and adaptor for launching a 40mm RAM shoot-through grenade. Integral flash suppressor and adaptor for launching a 40mm RAM shoot-through grenade.
8. Length, exclusive of grenade: 750mm. Weight, unloaded: 3500 grams (loaded magazine weighs 500 grams). Three kilogrammes.
9. Base price: CR 1000 (loaded HE Magazine CR 20, Loaded DS magazine CR 25)
A. Due to the high per round cost, solid slug ammunition is often manufactured locally, at a base price of CR 15 per magazine. When firing slug ammunition, use the range modifiers of The ACR and the target modifiers and damage levels of the assault rifle.
B. Extreme range, 1000 meters. Range 450 metres.
C. Three dice.