Vermillion
Mongoose
Hi, I'm playing a 3rd level soldier in a game of conan RPG, and have had a lot of fun up to now. We got a level-up, and I decided that perhaps I should multi-class since that is promoted in the conan RPG.
The thing is, one of the real gimps of my soldier class have been the low skill points (have an int mod of +1), so that means I have a total of 18 skill points now at level 3. What I'm getting to is that this is one of the main reasons why I decided multi-classing to be a good idea.
Well, I came out disapointed : after 3 levels of soldiers, compared to the other guys in the party, I had built a real disadvantage in skills, and all I got was a lousy T-shirt (no actually, a couple of feats).
What I'm getting at is that if you multiclass a third level fighter into a thief, so, if you add 1 level of thief.. the 8+int mod skill points are just a little short to start putting skill points in all those various thief skills.
So the conclusion is, multi classing a soldier is not good, because the "soldier skill gimp" will gimp your next class as well. Added to that the other thing that makes multiclassing soldiers troublesome, the fact that the soldier is the only class that has a better parry-based defense, all the others have better dodge-based defense (posted elsewhere before).
I wouldn't be complaining like this if it weren't so interesting for all other classes to multiclass..
The thing is, one of the real gimps of my soldier class have been the low skill points (have an int mod of +1), so that means I have a total of 18 skill points now at level 3. What I'm getting to is that this is one of the main reasons why I decided multi-classing to be a good idea.
Well, I came out disapointed : after 3 levels of soldiers, compared to the other guys in the party, I had built a real disadvantage in skills, and all I got was a lousy T-shirt (no actually, a couple of feats).
What I'm getting at is that if you multiclass a third level fighter into a thief, so, if you add 1 level of thief.. the 8+int mod skill points are just a little short to start putting skill points in all those various thief skills.
So the conclusion is, multi classing a soldier is not good, because the "soldier skill gimp" will gimp your next class as well. Added to that the other thing that makes multiclassing soldiers troublesome, the fact that the soldier is the only class that has a better parry-based defense, all the others have better dodge-based defense (posted elsewhere before).
I wouldn't be complaining like this if it weren't so interesting for all other classes to multiclass..