Hi,
So I'm a new Traveller gamer. As MGT2 is the newest edition, I went that way a few months back and started learning the system and prepping things to start a big campaign soon. However, I was looking for some alien books and the like... and noticed that they and other such supplements only exist in MGT1. I thought maybe MGT2 was REALLY new, but... it's not. It's been years.
So looking around I saw some excuses along the lines of "we already did those books for mgt1". Uhm… so what? I'm a new player to MGT2. I do not own MGT1 books. I sure as hell don't want to go back and purchase MGT1 books to learn that system so that I can them ADAPT the MGT1 books into MGT2 by hand. I really, really don't. Also, the MGT1 stuff only seems available on a 3rd party website for sale (drivethru).
So where does that leave me? I'm opposed to spending money on an unsupported edition, nor do I want to buy out of date stuff and convert it to the next edition (that was bad enough converting from 2 to 3 with D&D -- no thank you!). I know there's a few updates to some things (Aslan?) in I think it was the Pirates of Drinax campaign... but really, I'm not interested in buying a module either. I just want supplements from which to draw up a campaign tailored to my players -- not an actual premade campaign. And buying a whole campaign to get a partial race update seems kind of asinine.
So there seems to be no supplements, just campaigns and some ship designs? And of course the GLUT of them for MGT1.
So, I've got to ask... why haven't you just gone back into the supplements from MGT1, updated the tables and terms where necessary, and reissued them as MGT2 supplements? Are plans for this on the table? If so, in what time scale? I mean... supplements seem like basic things that should honestly come before campaign modules or at least alongside them. This is what I've been used to seeing for 20+ years of RPGs now.
What's going on??? This whole situation is extremely frustrating and it's starting to make me consider writing off the books I have purchased as a loss and just moving on.
Does the Traveller Companion (why wasn't that finished first, anyway, it's listed as a core rule book and referenced a lot in the other core books....) going to solve a lot of my problems? If so, I can wait a few months and pick that up and be happy. If not... blah, what are your plans?
I'm just really frustrated because I'm trying to get some Traveller off the ground but this edition seems to only cater to people who want to do the released campaigns instead of their own; which is something I didn't realize when I got the first few books.
I'm really hoping that someone with Mongoose can reply and explain what's going on to me.
Thanks.
So I'm a new Traveller gamer. As MGT2 is the newest edition, I went that way a few months back and started learning the system and prepping things to start a big campaign soon. However, I was looking for some alien books and the like... and noticed that they and other such supplements only exist in MGT1. I thought maybe MGT2 was REALLY new, but... it's not. It's been years.
So looking around I saw some excuses along the lines of "we already did those books for mgt1". Uhm… so what? I'm a new player to MGT2. I do not own MGT1 books. I sure as hell don't want to go back and purchase MGT1 books to learn that system so that I can them ADAPT the MGT1 books into MGT2 by hand. I really, really don't. Also, the MGT1 stuff only seems available on a 3rd party website for sale (drivethru).
So where does that leave me? I'm opposed to spending money on an unsupported edition, nor do I want to buy out of date stuff and convert it to the next edition (that was bad enough converting from 2 to 3 with D&D -- no thank you!). I know there's a few updates to some things (Aslan?) in I think it was the Pirates of Drinax campaign... but really, I'm not interested in buying a module either. I just want supplements from which to draw up a campaign tailored to my players -- not an actual premade campaign. And buying a whole campaign to get a partial race update seems kind of asinine.
So there seems to be no supplements, just campaigns and some ship designs? And of course the GLUT of them for MGT1.
So, I've got to ask... why haven't you just gone back into the supplements from MGT1, updated the tables and terms where necessary, and reissued them as MGT2 supplements? Are plans for this on the table? If so, in what time scale? I mean... supplements seem like basic things that should honestly come before campaign modules or at least alongside them. This is what I've been used to seeing for 20+ years of RPGs now.
What's going on??? This whole situation is extremely frustrating and it's starting to make me consider writing off the books I have purchased as a loss and just moving on.
Does the Traveller Companion (why wasn't that finished first, anyway, it's listed as a core rule book and referenced a lot in the other core books....) going to solve a lot of my problems? If so, I can wait a few months and pick that up and be happy. If not... blah, what are your plans?
I'm just really frustrated because I'm trying to get some Traveller off the ground but this edition seems to only cater to people who want to do the released campaigns instead of their own; which is something I didn't realize when I got the first few books.
I'm really hoping that someone with Mongoose can reply and explain what's going on to me.
Thanks.