GypsyComet
Emperor Mongoose
Extracted from another topic:
While the Trade Codes are intended to give a broader picture of a region's trade flows, the passenger, freight, and cargo rules are specifically meant for PC scale ship-based commerce. That can, and has for the past 35 years, produce some odd-looking rules and results if you look at them in the context of large-scale economic modeling.
T4's Pocket Empires (computer not included) is a macro-econ toolkit, but not really useful during a game session.
CT's Trillion Credit Squadron, also often mistaken for a macro-econ model, is not intended to be used that way. It's a resource control system for a fleet campaign game, and nothing more. Same with the similar rules in the original Striker.
MGT's trade chapter is slanted heavily towards use in an RPG context where money needs to be tight to create story flow. As long as you don't have a Broker-3 running around breaking things, it even works.
Not for everyone, though:
I would love to hear the gory details, pitfalls, and fixes that people have found necessary. Just because it's in print doesn't mean it can't evolve...
While the Trade Codes are intended to give a broader picture of a region's trade flows, the passenger, freight, and cargo rules are specifically meant for PC scale ship-based commerce. That can, and has for the past 35 years, produce some odd-looking rules and results if you look at them in the context of large-scale economic modeling.
T4's Pocket Empires (computer not included) is a macro-econ toolkit, but not really useful during a game session.
CT's Trillion Credit Squadron, also often mistaken for a macro-econ model, is not intended to be used that way. It's a resource control system for a fleet campaign game, and nothing more. Same with the similar rules in the original Striker.
MGT's trade chapter is slanted heavily towards use in an RPG context where money needs to be tight to create story flow. As long as you don't have a Broker-3 running around breaking things, it even works.
Not for everyone, though:
DFW said:some weird rules (econ system and the like).
I would love to hear the gory details, pitfalls, and fixes that people have found necessary. Just because it's in print doesn't mean it can't evolve...