TrippyHippy
Emperor Mongoose
Now, our group playtested Boon/Bane and enjoyed it's implementation and we appreciate that they weight rolls without affecting the range of effect.
However, the question arose as to why we couldn't escalate boon/bane to using more than one dice. I asked the question on a thread below, but the response was negative. Noting, also, that a number of the various boon/bane examples in the first draft have now reverted back to the old +2/-2 DM adjustments (which I thought the game was moving away from), my feeling on them has shifted.
While I think that they have a place in the game, I think there specific implementation in the core rules is not really clear to me at this point and I think they need time to be thought out. I'd rather see the rule being shifted to the Companion book, therefore and keep the Core game with simple target numbers and DMs alone.
Thoughts?
However, the question arose as to why we couldn't escalate boon/bane to using more than one dice. I asked the question on a thread below, but the response was negative. Noting, also, that a number of the various boon/bane examples in the first draft have now reverted back to the old +2/-2 DM adjustments (which I thought the game was moving away from), my feeling on them has shifted.
While I think that they have a place in the game, I think there specific implementation in the core rules is not really clear to me at this point and I think they need time to be thought out. I'd rather see the rule being shifted to the Companion book, therefore and keep the Core game with simple target numbers and DMs alone.
Thoughts?