Ship's Troops and Berthing Spaces

Hydrogen in it's natural form does not.
But Traveller ships use liquefied hydrogen for fuel... hydrogen that's been concentrated and super-cooled to a liquid state. This concentrates all the impurities picked up in the random gas giant you scooped the fuel from, which are then mostly removed in the purification process. Liquid hydrogen is super-cooled to maintain its liquid form and is highly dangerous to unprotected people, especially in the closed environment of a starship. You really don't want that crap in your L/S system.
Therefore it's reasonable to presume that a negative and unique smell is introduced into the gas that automatically the crew that the L-Hyd is leaking somewhere. That's a common safety procedure in gas companies today.
There is a problem with adding an oderant to purified liquid hydrogen fuel -- the oderant has to leak the same way hydrogen does, otherwise it is useless. And no other molecule in the universe is as small and apt to find a place to leak as H2. In my Traveller Universe I just handwave it as 'there are other ways to detect leaks, which are extremely rare anyway because the material-science is so amazing'. So refined LHyd in my TU is oderless and utterly clean -- but the official background is pretty silent on the details.
 
Unrefined fuel only matters if used with a jump drive. Everything else seems to be fine with using Unrefined Fuel.
Really? That has changed then because unrefined fuel could cause drive failure to any of the three drives - jump, maneuver and power plant.
 
Really? That has changed then because unrefined fuel could cause drive failure to any of the three drives - jump, maneuver and power plant.
Crap! Now I have to try and figure out where I read that, and I am missing half of My digital books since My old laptop died. :(
 
You just spend more time clearing the gunk out of the pipes.

Manoeuvre drive uses second hand energy, which leaves rockets and power plant.


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It may well have changed for Mongoose and I hadn't noticed. It ceased to be important when fuel purification plants became standard.

Just checked and can't find power plant or maneuver drive failure due to unrefined fuel.

Ah well. another change for the better, deliberately done to improve the game.
 
It may well have changed for Mongoose and I hadn't noticed. It ceased to be important when fuel purification plants became standard.

Just checked and can't find power plant or maneuver drive failure due to unrefined fuel.

Ah well. another change for the better, deliberately done to improve the game.
Oh good! At least I am not the only one who can't find what he is looking for today! lol
 
Oh good! At least I am not the only one who can't find what he is looking for today! lol
MgT 2e CRB 2022 does retain this rule:

Bottom right of page 246: "[B]Gas Giants[/B] ... Fuel gained by skimming is unrefined."

Page 157: "Fuel gathered in the wild is unrefined but a ship with fuel processors may refine it. More notes on fuel scooping are covered in the Traveller Companion."
Page 157: "[B]Jump![/B] ... Using unrefined fuel: DM-2"
 
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Really? That has changed then because unrefined fuel could cause drive failure to any of the three drives - jump, maneuver and power plant.
Yeah, sadly, that changed. Drive failure basically just went away completely in favor of only misjump chance. Then you factor in that distinguishing between unrefined and refined fuel is practically pointless once they let purifiers get less than 50 dtons and its all moot.
 
Yeah, it used to be that even system only ships needed refined fuel. But that hasn't been the rule in ages.

Also used to be that if you used unrefined fuel, the penalty stayed even if you stopped using unrefined fuel until you grounded the ship and flushed and maintenanced the engine. That also went away. Along with a few other things like the penalty for too few engineers.
 
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