I generally plot out my deckplans with far-trader's excellent "starship deckplan guide" from the CotI.
At the moment I'm building my 600dton TL 15 Imperial-built vessel for my Darrian chars to ride about in playing merc, it was planning the detachable bridge's look on the deckplan that I found something I've never heard mention of before.
It was written that one station per 300dtons is for administration crew. So my bridge has six stations as follows;
Pilot, Astrogator, Engineer, Gunner plus Two Admin.
Looking at the admin skill in the MGT Core, the admin-guys would deal with stuff like ship's papers, inventories, filing reports etc.
Anyone have Admin crew on their ships? This is rather new to me, as when the PCs usually get in trouble on their 100dton junkers before, thats generally where the adventure started (like firefly :wink: ). But then I've never really built this size of a vessel and never a military-use one, but I like how this is developing
At the moment I'm building my 600dton TL 15 Imperial-built vessel for my Darrian chars to ride about in playing merc, it was planning the detachable bridge's look on the deckplan that I found something I've never heard mention of before.
It was written that one station per 300dtons is for administration crew. So my bridge has six stations as follows;
Pilot, Astrogator, Engineer, Gunner plus Two Admin.
Looking at the admin skill in the MGT Core, the admin-guys would deal with stuff like ship's papers, inventories, filing reports etc.
Anyone have Admin crew on their ships? This is rather new to me, as when the PCs usually get in trouble on their 100dton junkers before, thats generally where the adventure started (like firefly :wink: ). But then I've never really built this size of a vessel and never a military-use one, but I like how this is developing
