Ship Design Philosophy

Inspiration: Science fiction audiobooks - Fall of the Galactic Empire | Full Audiobook




1. Andrew Moriarty.

2. This seems very Travellerish.

3. Finished the first book, it is.

4. To the point, that it can't be a coincidence.

5. I don't know if it's original, but it feels fresh.

6. Friend.

7. Slingshot.
 
Inspiration: Science fiction audiobooks - Fall of the Galactic Empire | Full Audiobook




1. Andrew Moriarty.

2. This seems very Travellerish.

3. Finished the first book, it is.

4. To the point, that it can't be a coincidence.

5. I don't know if it's original, but it feels fresh.

6. Friend.

7. Slingshot.

8. Seems to be going through all Traveller tropes, except Ancient Aliens.

9. Adventure awaits!
 
Inspiration: Trans Galactic Insurance (Jump Space Accountant #1) Full Audio Book

Andrew Moriarty

The Galactic Empire disappeared a lifetime ago. Jake Stewart doesn't care, he needs to earn a living.

He fled his station in the outer Belt, enrolled in the merchant academy, and snagged a scholarship. The future looks bright. But a crooked boss, some paperwork shenanigans, and a freeloading best friend put him in a bind.

When he's accused of a murder he didn't commit, he goes on the run from the Planetary Militia. There's only his wits and a suspiciously helpful pretty girl between him and jail. Can he trust her to prove his innocence? Or does she have another agenda?

Tired of books where everything that moves gets shot? How about a book where people use their brains? If you like strategy over tactics and thought before action, The Adventures of a Jump Space Accountant series is for you.




1. Not really.

2. However, for those who want alternate Traveller career choices.

3. Opens up wider horizons, if in an narrow avenue.

4. Lying and cheating as a strategy.

5. Seems to need the views.

6. The first isn't bad, if unspectacular.
 
Spacecraft: Engineering, Fuel Tanks, and Inertial Compensation

1. Speaking of which.

2. That has got to be fun at sixteen gees acceleration.

3. Uncompensated.

4. And then, you make a left turn.
 
The Jump Space Accountant books are fun pulpy Sci Fi. Nice world development, good societal building.

I am not sold on the personal interactions sometimes.
 


1. Five tonne drop pod, with torpedo grapple and groundscale weaponry.

2. Presumably, one and a half tonne cockpit.

3. Manoeuvre drive factor/one?
 
Hi-Tech Military in Anime #shorts #anime


Title : Genocidal Organ (2017)
Original title: Gyakusatsu kikan
Director : Shûkô Murase
 
Inspiration: Starballs - 1950's Super Panavision 70

Get ready for a cosmic adventure like no other with STARBALLS, the hilarious 1950's style Star Wars parody! Shot on Super Panavision 70 film, this AI-made trailer brings the absurdity of space battles, laser swords, and eccentric galactic characters to life in the over-the-top, dramatic style of 1950s Hollywood.


 
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Gravity on the Earth's surface varies by around 0.7%, from 9.7639 m/s2 on the Nevado Huascarán mountain in Peru to 9.8337 m/s2 at the surface of the Arctic Ocean.[6] In large cities, it ranges from 9.7806 m/s2 [7] in Kuala Lumpur, Mexico City, and Singapore to 9.825 m/s2 in Oslo and Helsinki.


There should be a rather busy spaceport in Peru, and I'd start taking measurements in the equatorial deserts.
 
Spacecraft: Armaments and Kinetic Weapons VS Energy Weapons - Which is Better?

Spacedock delves into the oft-discussed choice between kinetic and energy weapons in science fiction.




1. Muzzle velocity?

2. State of matter at the point of delivery?

3. Range?
 
Inspiration: Cosmic Horror in Science Fiction

This spooky season, Spacedock dives into cosmic horror in science fiction.




1. Less is more.

2. Gravity drive.

3. Void.

4. Tentacles.

5. Seduction.
 
Spacecraft: Engineering and How fast can a solar sail go?

A solar sail’s speed depends on its size and its mass. A bigger sail captures more sunlight, gaining more momentum and accelerating more quickly for the same mass. For a given sail size, a lower mass spacecraft will have a higher acceleration. The acceleration also depends on its distance from a light source and strength of the light source. As a solar sail spacecraft gets farther away from the Sun, the amount of sunlight available to it decreases, meaning that it accelerates less quickly. Theoretically, powerful lasers could be aimed at a distant solar sail, providing some extra acceleration as the spacecraft gets further from the Sun.

To give a specific example of solar sail speed, LightSail 2’s 32-square-meter sails accelerate it at just 0.058 mm/s². In one month of constant sunlight, the spacecraft’s speed would increase by a total of 549 kilometers per hour, roughly the speed of a jet airliner at cruising speed.



1. 0.058/9.80665 = 0.005914354035272

2. 0.5914354035272%

3. Acceleration factor/0.005914354035272

4. Presumably, acceleration factor/zero is one hundredth.

5. That would make it faster than a solar sail.
 
Spacecraft: Engineering and the Manoeuvre Drive

1. Manoeuvre drive thruster plates are typically located on the outer surface of a ship (facing aft is standard) where they can perform best.

2. While acceleration to their facing is optimised, a ship may accelerate in other directions at reduced thrust without turning the ship to a new facing.

3. For example, thruster plates can accelerate a ship at up to 25% of their maximum thrust to port or starboard and 10% to fore.

4. As such, thruster plates need not be exposed at all and can optionally be concealed behind bulkheads.

5. This rather severely degrades performance but there are some ship designs that are willing to accept the trade-offs for added stealth.

6. Concealed manoeuvre drives are contained within ship bulkheads but must be within three metres of the accelerating surface of the ship.

7. The additional tonnage comprises a system that contains and exhausts thruster plate ionisation out of specially designed ports, reducing their detectability to almost nil.

8. Vectoring output means those ions have to exit somewhere.

9. You'd also think that if the manoeuvre drive is somewhat centralized, vectorinmg will mean passing trhough more than three metres of bulkhead equivalent.
 
Spacecraft: Dropships in Science Fiction (And Why They're So Damn Cool)

Spacedock dives into the dropships of science fiction and why they're just so damn cool.


 
Spacecraft: Accommodations and Pressure Hulls


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1. In theory, the above is a pressure hull.

2. And, probably air tight.

3. Intended primarily for gas giant research vessels, a pressure hull is designed to withstand incredibly high pressures.

4. Components within the pressure hull are protected from damage, as is the hull itself, to a far greater depth than normal when skimming fuel.

5. If the gas giant operations rules from the Traveller Companion are being used, the ship suffers no ill effects when operating in the Extreme Deeps zone.

6. If the vessel enters the Depths zone, it will be unharmed for 2D hours, after which the pressure hull will begin to fail on a roll of 8+ on 2D, made every 1D hours.

7. Once the pressure hull begins to fail, the ship takes normal damage (2D per round) and the pressure hull will need extensive repair work if the ship survives.

8. If these rules are not used, assume the ship can descend to a level in a gas giant that makes it undetectable to ships in orbit.

9. A vessel with a pressure hull can also operate at depths of 50 kilometres underwater; far deeper than the oceans of most worlds.
 
Spacecraft: Accommodations and Pressure Hulls

A. A pressure hull consumes 25% of the vessel’s tonnage and costs 10 times the normal hull cost.

B. It is considered to have intrinsic Armour +4.

C. I wonder how that works with a buffered planetoid, at thirty five percent wastage, but the same armour factor.

D. Ironickelly, six times cheaper.

E. I don't think there would be enough buoyancy on the buffered planetoid.

F. So, it would be more a matter of using the gravitational drive to prevent sinking.
 
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Spacecraft: Accommodations and Pressure Hulls

G. So, we could submerge a buffered planetoid into a pressurized environment.

H. Being unstreamlined, speed would be rather slow.

I. How fast does a submarine go, anyway?

J. The Soviet Alfas supposedly could hit forty one knots.

K. I suppose we could supercavitate the buffered planetoid, and push it to two hundred knots.
 
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