Davros1 said:
Stupid question . When you charge shields you can not vharge above the original level e.g shields are 18 and can boost d6 points so you can't go above that level on SA . Is this correct ?
I believe you can go above the original strength for the turn you used your Boost Shields special action, but then at the end of the turn if the strength is still above the original strength you lose the excess.
Ie, you have a ship with 18 original shields, and you use Shield Boost. Roll 1d6 (say 4). Your shields are now at 22. If you take damage to the shields below 18, you stay at that level. If you didn't take damage down to 18, at the end of the turn your shields return to 18.
The Boost Shields action can also be used to repair your shields...if you don't take damage, equal to what you rolled on the boost roll, whatever you rolled is added to your current shield strength, and as long as current strength is equal to or less than the original strength, those points stay.
Ie, you had a strength of 12, roll a 4 on Boost Shields, current strength is now 16. If you don't take 4 or more points damage those points recharge your shields. Once you hit 18, any further increase is only temporary.