AndrewW
Emperor Mongoose
IanBruntlett said:How do I work out which High Guard I've got? This one must have slipped past me :O
It's easy, the first version had the table of contents from Book 1: Mercenary...
IanBruntlett said:How do I work out which High Guard I've got? This one must have slipped past me :O
Thanks. Looks like I've got a reasonably OK High Guard. All I have to do is print the errata and update it by hand.AndrewW said:IanBruntlett said:How do I work out which High Guard I've got? This one must have slipped past me :O
It's easy, the first version had the table of contents from Book 1: Mercenary...
nats said:Although I applaud your plans to correct and expand earlier editions of your books I have to wonder how good a marketing idea it is. I for one would like to buy the CSC, High Guard, Traders and Gunboats and possibly a few other books over the next few months, but I am not sure it would be a good idea if you are planning to update some or all of them. I would rather wait...
So from my point of view as soon as you can get your definitive list of planned revised 2nd editions sorted the better.
Chernobyl said:CSC needs to be updated.
Trade Codes for the entire Spinward Marches need to be audited by the core rule assumptions. I found hundreds of missing trade codes via a simple spreadsheet, using the UPPs of the various systems. I've posted the correct trade codes for the spinward marches in a thread here. I wouldn't mind seeing expanded UPPs used (a la T4, Marc Miller's Traveller).
Whatever you do wind up publishing, for goodness sake, PLEASE edit it and playtest it.
No, it's available in English (It's on Drivethru). Very nice product.Simonsays said:Is the German one in German? I'm not particularly fluent.
I totally agree... the Third Imperium isn't 'Traveller', just one of it's settings.GypsyComet said:There is a slippery slope here, given the generic vs specific dichotomy of Mongoose Traveller. The setting-specific books for a given setting should have some unified vision, but the generic books should present a broader canvas of options. There is certainly errata to be applied and possibly some clarification written, but the generic books should not be "corrected" to become just Third Imperium books in effect or name.
mr31337 said:High Guard isn't as much of a priority, most of it works just fine (yes a 2nd Ed would still be nice).
mr31337 said:Yes, with CSC & Robot as highest priority. Fix armour and weapon inconsistencies as has been said many times. Weapons and armour are fundamental to almost all rpg's. Slots for robots and the various frame types & add-ons needs an overhaul, it's almost impossible to build commonly accepted Traveller robots or indeed even today's TL7-8 robots.
High Guard isn't as much of a priority, most of it works just fine (yes a 2nd Ed would still be nice). Vehicles is probably more urgent, most of that is borked, especially the core concept of the badly defined "spaces". Traveller players prefer plausible, considered, consistent absolutes to vagaries as far as possible. :wink: