DamonJynx said:If you have the MRQ1 version you could probably just convert the NPC stats and magic over. I intend doing that with some Hawkmoon stuff.
ThatGuy said:I believe the magic system is more to handle "chi" abilities, if I recall correctly.
tneva82 said:And what? Magic? Uhhuh. Suddenly interest dropped dramatically![]()
DamonJynx said:If you have the MRQ1 version you could probably just convert the NPC stats and magic over. I intend doing that with some Hawkmoon stuff.
tneva82 said:Either way last time I checked we don't have any mystical powers in our world. Ergo if I play samurai themed game I don't want ANY form of supernatural power. Because there ain't one! Massive breach of "suspension of disbelief" for me.
tneva82 said:Now if the rules are easy enough to simply ignore then fair enough but if they are expected to be used then "bleh". If I have to house rule stuff heavily to accommodate ignoring those parts completely then not nice.
soltakss said:tneva82 said:Either way last time I checked we don't have any mystical powers in our world. Ergo if I play samurai themed game I don't want ANY form of supernatural power. Because there ain't one! Massive breach of "suspension of disbelief" for me.
If you base a campaign on tales and legends then there are definitely supernatural characters around. The Mongols were defeated by the Divine Wind, for example. However, if you want a campaign without magic then that works as well.
ThatGuy said:Stop all that sorcery!![]()
Loz has a great point. Magic does not have to be real for people to THINK its real.
tneva82 said:ThatGuy said:Stop all that sorcery!![]()
Loz has a great point. Magic does not have to be real for people to THINK its real.
Oh I did say I don't have problems with guys faking it. After all that's how tales about Jesus, God, Allah and whatnot have come about. Guys making people think they are real and then tales springing up.
There just ain't going to be characters actually able to do anything even remotely magical.
Mixster said:tneva82 said:ThatGuy said:Stop all that sorcery!![]()
Loz has a great point. Magic does not have to be real for people to THINK its real.
Oh I did say I don't have problems with guys faking it. After all that's how tales about Jesus, God, Allah and whatnot have come about. Guys making people think they are real and then tales springing up.
There just ain't going to be characters actually able to do anything even remotely magical.
FYI, Legend was based on Glorantha, and the system will suffer some chinks and flaws without magic as an inherent part. Some stats are a lot less meaningful than with magic.
Just something to look out for if you do decide to go no-magic.
Our world has no magic. Has no gods(real ones anyway). Has no vampires. No werewolves. No snow girl(reference to japanese folk tale). No fairies etc. Plenty of folk tales about those but they are just that. Folk tales
I think that's the only "biggie" - POW is devalued if there is no magic, yet the rules still refer to it in the base chance for a few skills, so if you're using points and someone decides to play a diplomat, they may be tempted to spend points on a stat that is only giving part of the payback for those points that it should give. It's a small balance issue, I think the "base chance" stats were chosen partly with balance in mind so that each stat gave approximately the same amount of benefit to the character.tneva82 said:If the POW stat becomes meaningless then fine. We'll just ignore the stat then![]()
PhilHibbs said:I think that's the only "biggie" - POW is devalued if there is no magic, yet the rules still refer to it in the base chance for a few skills
You could rename it "Wisdom", at the risk of getting confused with some other game.Prime_Evil said:PhilHibbs said:I think that's the only "biggie" - POW is devalued if there is no magic, yet the rules still refer to it in the base chance for a few skills
In those cases, you can treat POW as a measure of willpower and intuition rather than magical talent.
Loz said:Our world has no magic. Has no gods(real ones anyway). Has no vampires. No werewolves. No snow girl(reference to japanese folk tale). No fairies etc. Plenty of folk tales about those but they are just that. Folk tales
How does your world treat the kami? Traditional Japanese society reveres both the major and minor kami with Shintoism truly believing that the kami can be called upon and exert real effects upon the physical world according to their nature.