I have recently started my first Traveller campaign using the main rulebook. My players are about to undertake their first interstellar trip in their recently refurbished Type A free trader. I have some questions about space combat and would appreciate if someone could clarify the situation.
How do turrets with multiple weapons work? The rules say each turret can fire only once during each round, but that I can fire every weapon in the turret. If I have multiple copies of the same weapon in a turret do I just add up the damage of all my weapons to my attack? Or do I roll a separate attack roll for each weapon? What happens if the weapons are not identical? If I can combine the damage of weapons in one turret to a single attack, can I do this with more than one turret?
Do I apply armor against the damage from each round, each attacker, each attack or against each weapon? Similarly, when do I total up the damage to find out how many hits the ship has suffered?
What are good complications I can throw at my players that won't destroy the ship and kill everyone?
How do turrets with multiple weapons work? The rules say each turret can fire only once during each round, but that I can fire every weapon in the turret. If I have multiple copies of the same weapon in a turret do I just add up the damage of all my weapons to my attack? Or do I roll a separate attack roll for each weapon? What happens if the weapons are not identical? If I can combine the damage of weapons in one turret to a single attack, can I do this with more than one turret?
Do I apply armor against the damage from each round, each attacker, each attack or against each weapon? Similarly, when do I total up the damage to find out how many hits the ship has suffered?
What are good complications I can throw at my players that won't destroy the ship and kill everyone?