Bardicheart
Mongoose
My take on it, or at least what may have been intended, was that robots and AI are more limited. Full, reliable AI isn't supposed to be possible until TL17 or 18, with real AI in its infancy at TL 16 (LBB9: Library Data, p63). This hasn't always been faithfully kept to in various books which has perhaps confused the issue somewhat (Book 9 - Robots has the possibility of AI spontaneously occurring in any robot above TL11, which while probably realistic based on current real world tech, it contradicts the established Traveller tech tree; if were to edit a rewrite of that book I would move that up to TL13 at least, probably TL14. Overall, I think the book tends to allow robots to be much too "human" for the TLs available; though I understand the author's choice as its more in keeping with current trends in both sci-fi and technology). So, my guess is with skills limited to rating 3, and the apparent intended limits on robot "intelligence", plus the possibility of them being compromised by electronic intrusion; the result were restrictions on automation of starships and spacecraft (borrowing from a post elsewhere, the Tunguska event was the result of a chunk of rock around 1800 dT exploding over Siberia... would anyone really want the possibility of a malfunctioning automated 5000 dT freighter doing the same?). Part of the "problem" here is a game and original concepts written in the 70's running up against current views and thinking on the subject. I see the same with computers in Traveller (especially starship computers) which are generally very bulky; when the game was originally written nobody realized the full impact of Moore's Law and Bill Gates still thought 640kb of RAM would be plenty for anyone... ever. Ah the naivete.
Robots in Traveller would, at least from the impression I have, be too limited in their ability to respond to the unexpected to be considered "safe". They could deal with things inside their programming fine, perhaps better than a human could; but outside of that their ability to adapt drops off sharply. Robots have a very limited capacity to think creatively, to make intuitive connections; there are no robot poets. Having a quirky but loveable astromech in engineering on your free trader is fine, having robots running the whole ship is something most of the 3I, especially the Vilani, find somewhere between unsettling and genuinely frightening.
This is from the Pirate of Drinax campaign, the Demon's Eye (reprinted here only because its available free so shouldn't be an issue). I think it sheds some additional light that may be helpful on 3I attitudes about technology.
Now, on the subject of drones. Drones being remotely controlled (meaning a sophont operator somewhere) I could see as being fine for cargo shuttles moving things from planet to orbit and back. Moving between planets might be problematic due to signal lag (take for example Curiosity on Mars, it takes 30 min for a command to reach it. The controllers at NASA spend hours coming up with instructions for it, sometimes just to move it 10 meters). Also we might wonder if there are labor unions in 3I? I can see a "spacedock worker's union" demanding all cargo shuttles have sophont pilots to ensure jobs. Just another idea to contemplate, sophont's are notoriously inefficient about things.
BTW, why would you sling cargo into orbit on a linear accelerator catapult when anti-grav shuttles are available, fuel is cheap and energy is so plentiful its almost free? That shuttle is far more versatile and ultimately a lot safer (it can stop, once you fire a cargo packet you can't put the brakes on or call it back or change its course).
Robots in Traveller would, at least from the impression I have, be too limited in their ability to respond to the unexpected to be considered "safe". They could deal with things inside their programming fine, perhaps better than a human could; but outside of that their ability to adapt drops off sharply. Robots have a very limited capacity to think creatively, to make intuitive connections; there are no robot poets. Having a quirky but loveable astromech in engineering on your free trader is fine, having robots running the whole ship is something most of the 3I, especially the Vilani, find somewhere between unsettling and genuinely frightening.
This is from the Pirate of Drinax campaign, the Demon's Eye (reprinted here only because its available free so shouldn't be an issue). I think it sheds some additional light that may be helpful on 3I attitudes about technology.
The Solomani believed the path of technological development was straight and direct as an arrow. One discovery built upon another, and another, each breakthrough expanding the scientific knowledge of the species. There might be accidents, setbacks, the occasional dark age or ecological catastrophe, but the path of advancement bent ever upwards towards some unimaginable glorious future.
The Vilani, older and wiser, knew otherwise. Technological development is not a constant. It is like the tides. A world might surge forward in a great wave of advancement, a flood of knowledge, then fall back like the retreating surf. Hundreds or even thousands of years might pass without any further change, one generation following the rules and systems laid down by their parents, choosing comfortable stability over dangerous advancement. The path of technological development is not a straight line - it is a maze, with many blind alleys and even more pit traps and perils.
The Third Imperium advances not in a sudden wave, but with the steady, measured pace of a rising ocean. New developments are carefully monitored, weighed, judged and considered before they are allowed to come to fruition. The Imperium has murdered its share of geniuses and prophets. The alternative is to risk the extinction of Humaniti. Look at the few examples of unfettered technological advancement. The Ancients wiped themselves out in an apocalyptic war. The Darrians nearly blew up their own sun in their hubris. And in the Trojan Reach, the transhumanists of Neumann brought ruin upon themselves in a single ghastly hour. The future must ripen slowly, or it will be bitter.
Now, on the subject of drones. Drones being remotely controlled (meaning a sophont operator somewhere) I could see as being fine for cargo shuttles moving things from planet to orbit and back. Moving between planets might be problematic due to signal lag (take for example Curiosity on Mars, it takes 30 min for a command to reach it. The controllers at NASA spend hours coming up with instructions for it, sometimes just to move it 10 meters). Also we might wonder if there are labor unions in 3I? I can see a "spacedock worker's union" demanding all cargo shuttles have sophont pilots to ensure jobs. Just another idea to contemplate, sophont's are notoriously inefficient about things.
BTW, why would you sling cargo into orbit on a linear accelerator catapult when anti-grav shuttles are available, fuel is cheap and energy is so plentiful its almost free? That shuttle is far more versatile and ultimately a lot safer (it can stop, once you fire a cargo packet you can't put the brakes on or call it back or change its course).