Hi guys
I have been rethinking the size of my uber-empire, here is what I am toying with. What do you think
24 sectors each with between 96,000 and 122,900 worlds or a total of around 2,815,400 worlds in total, only initially roughly 38.14% of which could initially support life, but thanks to TL 21 Terraforming experiments done to create garden worlds to produce food, drink and other similiar stuff feed their race and conquered races that has risen to 70.38.% and they now control around 11,770 sentient and natural species around 3.3 times that in Uplifted, Ancient Modified and modified by themselves races
What do you think of them now. I am also ditching the 4 other major and 13 minor nations, keeping their ships sizes at roughly the same, lowering their TL by 1 or 2 in all area's and making them +2 Str, but -2 Dex and +1 SS in their own territories, -3 SS outside of their own territories, raising the age they start aging at to 10 terms, but after that they suffer a aging effect equal to a minus number of 1D6, halved, rounded up, minus the number of terms served past 10 and uses Human Homeworld Skills, but can take Leadership, but it takes up 3 slots. What do you think of those attempts to balance my new race?
I have been rethinking the size of my uber-empire, here is what I am toying with. What do you think
24 sectors each with between 96,000 and 122,900 worlds or a total of around 2,815,400 worlds in total, only initially roughly 38.14% of which could initially support life, but thanks to TL 21 Terraforming experiments done to create garden worlds to produce food, drink and other similiar stuff feed their race and conquered races that has risen to 70.38.% and they now control around 11,770 sentient and natural species around 3.3 times that in Uplifted, Ancient Modified and modified by themselves races
What do you think of them now. I am also ditching the 4 other major and 13 minor nations, keeping their ships sizes at roughly the same, lowering their TL by 1 or 2 in all area's and making them +2 Str, but -2 Dex and +1 SS in their own territories, -3 SS outside of their own territories, raising the age they start aging at to 10 terms, but after that they suffer a aging effect equal to a minus number of 1D6, halved, rounded up, minus the number of terms served past 10 and uses Human Homeworld Skills, but can take Leadership, but it takes up 3 slots. What do you think of those attempts to balance my new race?