EDG said:
captainjack23 said:
CT, if I recall, not only had fairly large fuel requirements for the M drive/powerplant, but also had a limit of about 80 hours thrust....I think.
Not that I could find anywhere... source?
CT book 2 -combat rules. LBB version -also in ship construction. Do you even own them ?
The issue isn't the targeting, that's easy enough now -with 23 hours and a TL or three, no prob....and I suspect any planet has some kind of interception system online at all times - the issue is what to intercept it with, and to what end.
Well I think you'd really just have to put something in the way (like a sandcaster field). Though that's another thing - if the rock is going that fast then it will be hitting interplanetary dust grains and slowly eroding away too.
But I'm just thinking that by the time you've locked on it, and then registered enough to fire on it... the rock's gone out of range. It's covering 150,000 km every second, and those combat rounds in space are six minutes long apiece (presumably because you can't lock on and fire
that instantaneously). In a single space combat round the 0.5c rock has travelled 0.36 AU from where it was at the start of the round!
Its called a course projection....something moving that fast with that much vector and no changes is easily projected...one simply needs to have an intercept plotted far enough ahead to be in its way. It's how we catch a ball, after all.
Regardless, the point still stands -what are you going to intercept it with that will do a damn bit of good ? Those 432 GT of kinetic impact energy are exactly what you are having to deal with; any amount of sand or cosmic debris will absorb some of the energy, true, but in utterly trival amounts - and it's not like it just goes away - it's an energy transfer, so some remnanant (probably as protons

) will continue on from the particles. So, even putting an asteroid in the way of a 50T pinnace isn't going to work. It's going to vaporize the asteroid and the impactor, possibly slow it down by, lets say half ? Which leaves the impact energy of the vapor (actually vapor as a euphemism for soft gamma rays, I think -) as a a mere 100GT ; and even if 90% is deflected as a result, 10 GT of impact energy ? Is that still a lot ? is 1 GT ?
Look up the blast stats for the Soviet "Tsar Bomba" test during the cold war - particularly as centered over London -engulfing most of the home counties. And that was a .05 GT blast. So, yes. Even 1 GT is a lot. It's probably a major extinction event.
About the only thing that would work is deflection - and THAT is where the time to target becomes crucial - and only then for lesser problems, such as the Alvarez impactor moving at merely orbital speeds.
At these levels ? The numbers are as hard to understand as the volume of a parsec.
edited to correct maths...which are hard...
