Infojunky said:Y'all I was thinking about this very topic this evening while I was out doing errands, and the chunk of the question I keep hitting on is "How High is Orbit?" once we have that the rest just kinda falls out of the math.
Infojunky said:Y'all I was thinking about this very topic this evening while I was out doing errands, and the chunk of the question I keep hitting on is "How High is Orbit?" once we have that the rest just kinda falls out of the math.
hiro said:I know there's little (no?) mention of them in the Third Imperium but do any of you have beanstalks (from 2300) in YTU?
hiro said:I know there's little (no?) mention of them in the Third Imperium but do any of you have beanstalks (from 2300) in YTU?
Reynard said:Both orbits are normally within an atmosphere enough to be affected by drag the lower you go..
Infojunky said:Y'all I was thinking about this very topic this evening while I was out doing errands, and the chunk of the question I keep hitting on is "How High is Orbit?" once we have that the rest just kinda falls out of the math.
Infojunky said:Then a quick perusal of CT's Book 3 gives me this in the description of a standard Air/Raft: An air/raft can reach orbit in several hours (number of hours equal to planetary size digit in the UPP); passengers must wear vacc suits.
With this I can surmise that a "Standard" orbit is considered to be 100 km times planetary size digit as the operational speed of said Air/Raft is 100 kph. (Note this is the book 3 Air/Raft, not Mgt's version).
sideranautae said:Infojunky said:Then a quick perusal of CT's Book 3 gives me this in the description of a standard Air/Raft: An air/raft can reach orbit in several hours (number of hours equal to planetary size digit in the UPP); passengers must wear vacc suits.
With this I can surmise that a "Standard" orbit is considered to be 100 km times planetary size digit as the operational speed of said Air/Raft is 100 kph. (Note this is the book 3 Air/Raft, not Mgt's version).
Sounds good. The only remaining question. Does that mean that the air/raft reaches orbit (with the velocity that implies)? Or, only reaches the altitude of an orbital path without actually being in orbit?
Infojunky said:sideranautae said:Infojunky said:Then a quick perusal of CT's Book 3 gives me this in the description of a standard Air/Raft: An air/raft can reach orbit in several hours (number of hours equal to planetary size digit in the UPP); passengers must wear vacc suits.
With this I can surmise that a "Standard" orbit is considered to be 100 km times planetary size digit as the operational speed of said Air/Raft is 100 kph. (Note this is the book 3 Air/Raft, not Mgt's version).
Sounds good. The only remaining question. Does that mean that the air/raft reaches orbit (with the velocity that implies)? Or, only reaches the altitude of an orbital path without actually being in orbit?
In my game the answer would be Yes, you can safely rendezvous with the ship in a unpowered orbit. As the book say reach orbit I would loosely say yes, just for the ease of play.
hiro said:Is there a listing for G values that vessels other than ships and small craft have? In order to calculate the time to reach orbital velocity... yeah, I know that's more detail than most want, just asking is all...
I seem to recall this is something FF&S had but I don't recall seeing it for other vehicles and certainly not MgT.
hiro said:Is there a listing for G values that vessels other than ships and small craft have? In order to calculate the time to reach orbital velocity... yeah, I know that's more detail than most want, just asking is all...
I seem to recall this is something FF&S had but I don't recall seeing it for other vehicles and certainly not MgT.
Infojunky said:Technically No, but if you have Striker or Mt, you can use the Gs to Kph table backwards to give a rough performance in Gs.