Raegenhere (Huscarl)
Mongoose
I suspect this has already been answered before, but I just want to clarify the combat.
For example:
Character 1 - Heroweard Huge Germanic Barbarian with Great Axe
Combat Actions = 2
Damage = 1D8
SR = 12 (reduced to 10 for light leather and metal helm)
Great Axe = 1D12+2, Skill 94%
Resilience 69%
Character 2 - Fabricius Paetus Roman Legionnaire with Gladius and Scutum
Combat Actions = 3 (+1 for shield) = 4
Damage = 1D2
SR = 15 (reduced to 10 for Lorica Segmentata, Greaves and Gallic Helmet)
Gladius 1D6+1, Sword & Shield Skill 91%
Resilience 63%
Initiative
----------
Heroweard SR10 + 3 on 1D10 = 13
Fabricius SR10 + 9 on 1D10 = 19
Round 1
=====
SR 19
Fabricius Spend 1 CA = Attack
Roll 59 = success
Heroweard Spend 1 CA = Parry
Roll 17 = success
No additional combat actions won or lost
SR 13
Heroweard Spend 1 CA = Attack
Roll 15 = success
Fabricius Spend 1 CA = Parry
Roll 90 = success
<< Heroweard is now out of CA's and Fabricius has 2 CA's left >>
SR ?? is it SR 13
Fabricus Spend 1 CA = Attack
Roll 09 = critical success
Heoward = fail (no CA's)
Fabricius wins 2 addition CA's
Add CA 1 = Impale
Add CA 2 = Choose Location
Impale (roll 1 = 2 = 3 + db roll of 1 = 4, roll 2 = 6 = 7 + db roll of 3 = 10)
Location chosen = Abdomen
Damage = 10 to the abdomen of Heorweard, he has 1 AP, so 9 go through, he has 9 HP in that location so he's at 0 (zero) resulting in a serious wound.
Heroweard resilience roll = 14
<< He doesn't go unconscious because in the opposed roll against Fabricius's attack of 12 he was successful and got higher than Fabricius >>
Fabricius chooses to leave the medium sized Gladius in Heorward causing -20% to skills / activities. In the coming round (if any), he Heoroweard can not attack only parry or evade.
SR ?? is it SR 13
Fabricus Spend 1 CA = Pull out Gladius (this is his 4th and final original CA)
Roll 50 = success (against a Brawn of 62)
Heoward = fail (no CA's)
Damage Inflicted = 2 on D6 for a total of 3 points in the abdomen
Heorward tries to roll against Resilience of 69 (-20) = 49 and rolls 82
This is not a success and even if he had of rolled a success, it would have to be above Fabricius's 50 Brawn roll.
Heorward slumps into unconsciousness for 3 minutes (I'm assuming the impale removal damage) and is dispatched by Fabricius the following round.
GIVEN THE ABOVE
---------------------
1. How should Heorward fight Fabricius to have a chance of winning?
2. How are CA's used up within SRs?
Fabricius has 4 CA's and can act from SR 19
Heorward has 2 CA's and can act from SR 13
Could Fabricius choose to use all his 4 CA's at SR 19 and force Heoroweard to react and hope he doesn't get any successes better than Fabricius and thus possibly result in Heoroweard having no CA's when SR 13 is reached?
3. Given SR 19 and SR 13 and 2CA's and 4CA's what would that look like? Would it be:
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard Parry, 1 CA
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard Parry, 1 CA
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard, No Action, No CA
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard, No Action, No CA
New round, new initiative
OR
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard Parry, 1 CA
SR 13, Heorward Attack, 1 CA
SR 13, Fabricius Parry, 1 CA
SR 13, Fabricius Attack, 1 CA
SR 13, Heorweard, No Action, No CA
SR 13, Fabricius Attack, 1 CA
SR 13, Heorweard, No Action, No CA
New round, new initiative
4. When Fabricius is pulling out his impaled weapon and Heoroward has no CA's left, could Fabricius declare that he's got 1 addition CA (difference between success and failure) and choose something like Bash so in addition knocking Heorweard back 1 meter or so (from impale damage level)
5. When Heoroweard is already seriously wounded in a location, if wounded there again, but not enough to bring it to a critical wound (i.e., double the location), does Heorward make a resilience roll against the damage of the additional wound, or the total of the wounds now received to determine the number of minutes he's unconscious?
Thanks
For example:
Character 1 - Heroweard Huge Germanic Barbarian with Great Axe
Combat Actions = 2
Damage = 1D8
SR = 12 (reduced to 10 for light leather and metal helm)
Great Axe = 1D12+2, Skill 94%
Resilience 69%
Character 2 - Fabricius Paetus Roman Legionnaire with Gladius and Scutum
Combat Actions = 3 (+1 for shield) = 4
Damage = 1D2
SR = 15 (reduced to 10 for Lorica Segmentata, Greaves and Gallic Helmet)
Gladius 1D6+1, Sword & Shield Skill 91%
Resilience 63%
Initiative
----------
Heroweard SR10 + 3 on 1D10 = 13
Fabricius SR10 + 9 on 1D10 = 19
Round 1
=====
SR 19
Fabricius Spend 1 CA = Attack
Roll 59 = success
Heroweard Spend 1 CA = Parry
Roll 17 = success
No additional combat actions won or lost
SR 13
Heroweard Spend 1 CA = Attack
Roll 15 = success
Fabricius Spend 1 CA = Parry
Roll 90 = success
<< Heroweard is now out of CA's and Fabricius has 2 CA's left >>
SR ?? is it SR 13
Fabricus Spend 1 CA = Attack
Roll 09 = critical success
Heoward = fail (no CA's)
Fabricius wins 2 addition CA's
Add CA 1 = Impale
Add CA 2 = Choose Location
Impale (roll 1 = 2 = 3 + db roll of 1 = 4, roll 2 = 6 = 7 + db roll of 3 = 10)
Location chosen = Abdomen
Damage = 10 to the abdomen of Heorweard, he has 1 AP, so 9 go through, he has 9 HP in that location so he's at 0 (zero) resulting in a serious wound.
Heroweard resilience roll = 14
<< He doesn't go unconscious because in the opposed roll against Fabricius's attack of 12 he was successful and got higher than Fabricius >>
Fabricius chooses to leave the medium sized Gladius in Heorward causing -20% to skills / activities. In the coming round (if any), he Heoroweard can not attack only parry or evade.
SR ?? is it SR 13
Fabricus Spend 1 CA = Pull out Gladius (this is his 4th and final original CA)
Roll 50 = success (against a Brawn of 62)
Heoward = fail (no CA's)
Damage Inflicted = 2 on D6 for a total of 3 points in the abdomen
Heorward tries to roll against Resilience of 69 (-20) = 49 and rolls 82
This is not a success and even if he had of rolled a success, it would have to be above Fabricius's 50 Brawn roll.
Heorward slumps into unconsciousness for 3 minutes (I'm assuming the impale removal damage) and is dispatched by Fabricius the following round.
GIVEN THE ABOVE
---------------------
1. How should Heorward fight Fabricius to have a chance of winning?
2. How are CA's used up within SRs?
Fabricius has 4 CA's and can act from SR 19
Heorward has 2 CA's and can act from SR 13
Could Fabricius choose to use all his 4 CA's at SR 19 and force Heoroweard to react and hope he doesn't get any successes better than Fabricius and thus possibly result in Heoroweard having no CA's when SR 13 is reached?
3. Given SR 19 and SR 13 and 2CA's and 4CA's what would that look like? Would it be:
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard Parry, 1 CA
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard Parry, 1 CA
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard, No Action, No CA
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard, No Action, No CA
New round, new initiative
OR
SR 19, Fabricius Attack, 1 CA
SR 19, Heorweard Parry, 1 CA
SR 13, Heorward Attack, 1 CA
SR 13, Fabricius Parry, 1 CA
SR 13, Fabricius Attack, 1 CA
SR 13, Heorweard, No Action, No CA
SR 13, Fabricius Attack, 1 CA
SR 13, Heorweard, No Action, No CA
New round, new initiative
4. When Fabricius is pulling out his impaled weapon and Heoroward has no CA's left, could Fabricius declare that he's got 1 addition CA (difference between success and failure) and choose something like Bash so in addition knocking Heorweard back 1 meter or so (from impale damage level)
5. When Heoroweard is already seriously wounded in a location, if wounded there again, but not enough to bring it to a critical wound (i.e., double the location), does Heorward make a resilience roll against the damage of the additional wound, or the total of the wounds now received to determine the number of minutes he's unconscious?
Thanks