RAM Grenade launcher attachment

dimonic

Mongoose
Which skill is used to fire a rifle-attached RAM grenade launcher in MGT?

Is it

a) the relevant rifle skill?

b) Heavy Weapons (launchers)

c) do you get it at 0 as a generalization for Gun Cbt,

d) all of the above?
 
:lol:

RAW - get too detailed and one shoots themselves in the foot!

Anyway, I'd go with #d - use highest of Rifle with a negative DM (i.e, assume more experienced have some familiarity after a certain level), Heavy Weaps(Launchers) which is specific to grenade launchers (and rockets - lol) , or Gun-0.
 
Its Heavy Weapons (Launchers) and its in the core book - same for all grenade and rocket launchers. Skill for shooting a grenade (indirect fire) is nothing like shooting a bullet which although slightly ballistic is direct fire. So I wouldn't personally allow any gun skill to be used instead.
 
I would base my decision upon the background of the cha-
racter in question. If he learned to use a rifle with a RAM
grenade launcher in a military career, he has most probab-
ly learned to fire RAM grenades, too (= skill level 0). How-
ever, if he never learned to use a rifle with a RAM grenade
launcher in any of his previous careers and just bought a
rifle with a RAM grenade launcher, he will probably have
no idea how to use it (= untrained).
 
rust said:
I would base my decision upon the background of the cha-
racter in question. If he learned to use a rifle with a RAM
grenade launcher in a military career, he has most probab-
ly learned to fire RAM grenades, too (= skill level 0). How-
ever, if he never learned to use a rifle with a RAM grenade
launcher in any of his previous careers and just bought a
rifle with a RAM grenade launcher, he will probably have
no idea how to use it (= untrained).

I agree with this. It would be for Army, Marines, maybe insurgents, Agents, Navy and Scouts.
 
I would allow the higher of Gun Cbt or Heavy Weapons to be used for repairs, as gunsmithing is not nearly so picky as aiming can be.
 
Use their gun skill, or if you want, gun skill - 1. Troops issued rifles with attached grenade launchers still have to qualify with the weapon (in the US Army at least). If you want to assume good skills, then use their gun skill. But if you perhaps you felt they would not get that much training, then the N-1 would work as well. For those troops who weren't infantry, or perhaps they had the ground forces designation, but road a desk to Admin-4, then go with no positive DM at all. They knew the launchers were around, they fired them once a year, but that was about it.

Dedicated grenade launchers should, in my opinion, also go with the gun-combat skill. Today they are essentially the 'rifle' for the grenadier, and it becomes his primary weapon. I don't like lumping it in with launchers because I equate them with something more shoulder-fired than a rifle-type weapon. But that's just me. Skills like Heavy Weapons should be applied to something that is not normally used as a rifle. Using today's tech, an assault rifle, a grenade launcher, a squad-automatic weapon (SAW) would use gun skills. A shoulder-fired rocket launcher, a 40mm auto-grenade launcher, or a .50cal machine gun would be heavy weapons skills. It's arguable where exactly something like an M60 would fall in... it kind of straddles both definitions.
 
Its Heavy Weapons (Launchers) and its in the core book - same for all grenade and rocket launchers. Skill for shooting a grenade (indirect fire) is nothing like shooting a bullet which although slightly ballistic is direct fire. So I wouldn't personally allow any gun skill to be used instead.

Agreed - if someone is "trained with a rifle with an underslung", I'd expect to see a skill level in both Heavy Weapons (Launchers) and Gun Combat (Slug Rifles). An understanding of how to effectively use an area-effect weapon and how to 'drop' a grenade don't really fit within the scope of the gun combat skill.
 
I think I would have a problem with the direct fire / indirect
fire reasoning mentioned, because I would consider most of
the rocket launchers as direct fire weapons - but this is pro-
bably another discussion.
 
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