ericphillips
Mongoose
It says in the book that when a skill goes to 1 you may take a specialty. Questions:
1. Do you have to specialize, or can you just raise the whole skill by 1. And if you can, what's so cool about a specialty?
2. Can you wait until all terms are done then assign specialties, or should you do them during the term when the skill increase is acquired?
3. What happens if you are rolling on the Rogue Specialist: Pirate table on page 28 and throw a 6, giving you Melee (Blade), but you don't have Melee 0. Do you get Melee 0? Does the specialty (Blade) only come into effect if the skill is 1 or greater.
4. How does the specialty work? Say you have Gun Combat (Slug Pistol) 3, do you get a +3 to shoot a slug pistol and +0 for any other type of gun?
Thanks in advance.
1. Do you have to specialize, or can you just raise the whole skill by 1. And if you can, what's so cool about a specialty?
2. Can you wait until all terms are done then assign specialties, or should you do them during the term when the skill increase is acquired?
3. What happens if you are rolling on the Rogue Specialist: Pirate table on page 28 and throw a 6, giving you Melee (Blade), but you don't have Melee 0. Do you get Melee 0? Does the specialty (Blade) only come into effect if the skill is 1 or greater.
4. How does the specialty work? Say you have Gun Combat (Slug Pistol) 3, do you get a +3 to shoot a slug pistol and +0 for any other type of gun?
Thanks in advance.