judge morgan
Mongoose
Hiya,
Just finally finished acumulating all of the old D20 Dredd rookies guides and supplements and I have a few questions that I would love some of you more experienced Dredd RPG and Dredd-in-general fans.
I have also recently started buying up graphic novels, old mags/megs and collecting the complete case files - my Dredd addiction started late in life but is all consuming at the moment...
My questions are a blend of rules/character creation questions as well as the interpretation of the Dredd world into the RPG in some of the rookies guides. Since my knowledge is relatively new found, some explanations may exist in strips that I have not yet read...
Question 1 (rules and lore) in 3 parts
In the RG to Brit-Cit it mentions several times that Beat Judges do not receive training in any firearms and cannot take firearms related feats unless learnt outside of the Justice Department.
This causes 3 problems for me.
First up - the Stinger and Bumf guns are listed as a pistol and rifle respectively - does this mean that the Beat Judge is not proficient in the use of these weapons? Or is he proficient in them as single weapons only?
Secondly - There are no weapon proficiency requirements for the Sea Watch judge from the RG to Atlantis and the Black Atlantic, yet Brit-Cot judges are listed as being able to take that class as a prestige class - how is this disparity between MC-1 and BC originated Judges in Sea Watch and the BC inablity to use firearms at all covered, especially since you can only take 1 Prestige class other than Station Sergeant/Sector Chief? This also applies to using MG-1 templates such as Ocean Patrol for Royal Navy.
Thirdly - In both the first Atlantis story arc and in Judgement Day, Judge Armour is shown using guns. Lots of them. Yet he does not appear to be a TAR judge per-se due to his uniform. In addition, in Judgement Day he is in command of a squad of men using firearms similarly dressed. What is the explanation for this disparity?
Question 2 (rules)
In the RG to Atlantis and the Black Atlantic under the Harbour Patrol judge it mentions that many judges alternate between the Harbour Patrol and Immigration Control, implying a mixture of prestige classes, yet the overall limitation in the game that players can only take 1 Prestige class other than Station Sergeant/Sector Chief? Or is this a specific exception to the general rule?
I have several other questions/points, but will leave it at that for now, mainly to see what sort of response, if any, they will get. I should point out that I do accept GM deiscretion on these rules, but wanted to gauge the general consensus. I am not currently a member of a gaming group (married, baby, new to my area etc) and this is mainly just fan-boi interest and minutiae obsession - but I just cannot get the Beat Judge discrepancies out of my head!
Thanks in advance for your answers
Just finally finished acumulating all of the old D20 Dredd rookies guides and supplements and I have a few questions that I would love some of you more experienced Dredd RPG and Dredd-in-general fans.
I have also recently started buying up graphic novels, old mags/megs and collecting the complete case files - my Dredd addiction started late in life but is all consuming at the moment...
My questions are a blend of rules/character creation questions as well as the interpretation of the Dredd world into the RPG in some of the rookies guides. Since my knowledge is relatively new found, some explanations may exist in strips that I have not yet read...
Question 1 (rules and lore) in 3 parts
In the RG to Brit-Cit it mentions several times that Beat Judges do not receive training in any firearms and cannot take firearms related feats unless learnt outside of the Justice Department.
This causes 3 problems for me.
First up - the Stinger and Bumf guns are listed as a pistol and rifle respectively - does this mean that the Beat Judge is not proficient in the use of these weapons? Or is he proficient in them as single weapons only?
Secondly - There are no weapon proficiency requirements for the Sea Watch judge from the RG to Atlantis and the Black Atlantic, yet Brit-Cot judges are listed as being able to take that class as a prestige class - how is this disparity between MC-1 and BC originated Judges in Sea Watch and the BC inablity to use firearms at all covered, especially since you can only take 1 Prestige class other than Station Sergeant/Sector Chief? This also applies to using MG-1 templates such as Ocean Patrol for Royal Navy.
Thirdly - In both the first Atlantis story arc and in Judgement Day, Judge Armour is shown using guns. Lots of them. Yet he does not appear to be a TAR judge per-se due to his uniform. In addition, in Judgement Day he is in command of a squad of men using firearms similarly dressed. What is the explanation for this disparity?
Question 2 (rules)
In the RG to Atlantis and the Black Atlantic under the Harbour Patrol judge it mentions that many judges alternate between the Harbour Patrol and Immigration Control, implying a mixture of prestige classes, yet the overall limitation in the game that players can only take 1 Prestige class other than Station Sergeant/Sector Chief? Or is this a specific exception to the general rule?
I have several other questions/points, but will leave it at that for now, mainly to see what sort of response, if any, they will get. I should point out that I do accept GM deiscretion on these rules, but wanted to gauge the general consensus. I am not currently a member of a gaming group (married, baby, new to my area etc) and this is mainly just fan-boi interest and minutiae obsession - but I just cannot get the Beat Judge discrepancies out of my head!
Thanks in advance for your answers