WickedE
Mongoose
After some serious contemplation over how to Stat the Yolu, I hereby offer up the work I've done on'em so far, though nothing has been playtested as of yet.
YOLU THEOCRACY
A Race almost as old as the Minbari and almost as advanced as the Hyach, The Yolu are universally regarded as the most tolerant species in the galaxy, and masters of the Mutai Tournaments. Slow to react to major
aggression, when they are roused into action they can bring a bevy of heavy weapons to bear that can strip the armor from heavy warships to leave them naked as a newborn, and open to their Destabilizer Beams and Fusion Agitators.
In terms of Marines, the Yolu are a martial race, having been the originators of the Mutai, and have hundreds, if not thousands, of Muta-Do to train their troops into vicious fighting machines.
Racial Traits:
+0 Initiative
Mutai Training: When any Yolu ship engages in a boarding action, its Troops always roll first, whether boarding or defending.
Molecular Flayer: This weapon is not interceptable and deals no actual damage. When this weapon successfully hits an enemy ship, it reduces the hull score by -1, to a maximum of -2. At the end phase of
every turn, the affected ship can roll to repair this as if it were a critical hit.
SHIPS:
PATROL: 4 Flights of Breaching Pods, 3 Flights of Utan Heavy Fighters.
SKIRMISH: Malau Attack Frigate, Maitau Pursuit Frigate, Maltra Scout
RAID: Hastan Escort Frigate, Nashana Light Cruiser, Notali Carrier, Notai Assault Carrier
BATTLE: Aluin Gunship, Ulana Patrol Cruiser
WAR: Udran Command Cruiser, Yuan Dreadnought
Utan Heavy Fighter: Patrol (Wing of 3)
Were it not for the need to counter the fighters employed by their enemies, the Yolu would likely never use
fighters at all. The thought of putting one of their people at risk in such a small and fragile vehicle is anathema to them. To ensure the pilot’s survival, their standard fighter is heavily armored and possesses one of the best ejection systems in known space.
The Utan is armed with two light fusion cannons similar to those found on the Minbari Tishat, plus a single light molecular disrupter. The Utan is a gravitic fighter and can take a lot of damage, but is not particularly maneuverable. This is not because the engines are weak, but because they have difficultly overcoming the structural mass of the fighter.
Prioity: Patrol, Flight of 3
STATS:
Hull: 5 Speed: 10 In-Service: 2050+ Dogfight: +0
Traits: Dodge 3+, Fighter
Weapons:
Light Molecular Disuptor 2” T 1AD D-Dam
Light Fusion Cannons 2” T 2AD AP
Maitau Pursuit Frigate:
The Yolu tend to operate cruisers and other large ships as a matter of doctrine. Small ships are seen as a waste of resources, since they tend to be the first things destroyed in battle and rarely stand up to a concentrated blow from an enemy cruiser. They do have one advantage, however, in that they tend to be swift. The Yolu therefore operate a specialized class of fast frigates of the Maitau class. These ships operate as police forces, hunting down Raiders, Llort, and other enemies that attempt to penetrate Yolu space. In a fleet situation, the Maitau spends most of its time on the fringes of the battle, picking off cripples and chasing down wounded ships that try to escape.
Hull: 5 Dam: 22/6 Crew: 18/5 Speed: 12 Troops:3 In-Service: 2106+
Turns: 2/45 Craft: N/A Priority:SKIRMISH Special: NONE
Weapons:
Fusion Agitator 18” F 6AD D-DAM
Fusion Cannon 12” F 4AD AP, M-B
Fusion Cannon 12” P 2AD AP, M-B
Fusion Cannon 12” S 2AD AP, M-B
Malau Attack Frigate: (Maitau Variant)
The disruptor armed predecessor of the Maitau pursuit frigate, the Malau had the flaw of having to close range to point blank before delivering a crippling blow to enemy ships. These craft were largely replaced by the Maitau with its ability to whittle enemy ships down from a distance. This was for reasons of doctrine rather than any flaw in the craft, which remained in service to hunt down raiders preying on Yolu shipping,
and its ability to deliver a devastating close range blow with its disruptors made it rightly feared by pirates trespassing in Yolu space.
During the Dilgar war the slow recharge time of this crafts molecular disruptors were shown to be a major flaw. While its disruptors would rip apart a Dilgar frigate or destroyer, the recharge time meant the ship
would usually be destroyed before it had a chance to fire again. After the Dilgar war these craft were usually operated in squadrons with Maitaus and Maishans, whose faster firing weapons would cover the Malau in fleet engagements. The craft proved its worth in the Shadow war, as squadrons closed with cruisers and delivered killing blows.
Hull: 5 Dam: 22/6 Crew: 24/5 Speed:12 Troops:3 In-Service: 2106+
Turns: 2/45” Craft:N/A Priority:SKIRMISH Special: NONE
Weapons:
Molecular Disruptor 8” F 4AD AP, D-DAM, PREC
Fusion Cannons 12” F 6AD AP, M-B
Fusion Cannon 12” P 4AD AP, M-B
Fusion Cannon 12" S 4AD AP, M-B
TO BE CONTINUED
YOLU THEOCRACY
A Race almost as old as the Minbari and almost as advanced as the Hyach, The Yolu are universally regarded as the most tolerant species in the galaxy, and masters of the Mutai Tournaments. Slow to react to major
aggression, when they are roused into action they can bring a bevy of heavy weapons to bear that can strip the armor from heavy warships to leave them naked as a newborn, and open to their Destabilizer Beams and Fusion Agitators.
In terms of Marines, the Yolu are a martial race, having been the originators of the Mutai, and have hundreds, if not thousands, of Muta-Do to train their troops into vicious fighting machines.
Racial Traits:
+0 Initiative
Mutai Training: When any Yolu ship engages in a boarding action, its Troops always roll first, whether boarding or defending.
Molecular Flayer: This weapon is not interceptable and deals no actual damage. When this weapon successfully hits an enemy ship, it reduces the hull score by -1, to a maximum of -2. At the end phase of
every turn, the affected ship can roll to repair this as if it were a critical hit.
SHIPS:
PATROL: 4 Flights of Breaching Pods, 3 Flights of Utan Heavy Fighters.
SKIRMISH: Malau Attack Frigate, Maitau Pursuit Frigate, Maltra Scout
RAID: Hastan Escort Frigate, Nashana Light Cruiser, Notali Carrier, Notai Assault Carrier
BATTLE: Aluin Gunship, Ulana Patrol Cruiser
WAR: Udran Command Cruiser, Yuan Dreadnought
Utan Heavy Fighter: Patrol (Wing of 3)
Were it not for the need to counter the fighters employed by their enemies, the Yolu would likely never use
fighters at all. The thought of putting one of their people at risk in such a small and fragile vehicle is anathema to them. To ensure the pilot’s survival, their standard fighter is heavily armored and possesses one of the best ejection systems in known space.
The Utan is armed with two light fusion cannons similar to those found on the Minbari Tishat, plus a single light molecular disrupter. The Utan is a gravitic fighter and can take a lot of damage, but is not particularly maneuverable. This is not because the engines are weak, but because they have difficultly overcoming the structural mass of the fighter.
Prioity: Patrol, Flight of 3
STATS:
Hull: 5 Speed: 10 In-Service: 2050+ Dogfight: +0
Traits: Dodge 3+, Fighter
Weapons:
Light Molecular Disuptor 2” T 1AD D-Dam
Light Fusion Cannons 2” T 2AD AP
Maitau Pursuit Frigate:
The Yolu tend to operate cruisers and other large ships as a matter of doctrine. Small ships are seen as a waste of resources, since they tend to be the first things destroyed in battle and rarely stand up to a concentrated blow from an enemy cruiser. They do have one advantage, however, in that they tend to be swift. The Yolu therefore operate a specialized class of fast frigates of the Maitau class. These ships operate as police forces, hunting down Raiders, Llort, and other enemies that attempt to penetrate Yolu space. In a fleet situation, the Maitau spends most of its time on the fringes of the battle, picking off cripples and chasing down wounded ships that try to escape.
Hull: 5 Dam: 22/6 Crew: 18/5 Speed: 12 Troops:3 In-Service: 2106+
Turns: 2/45 Craft: N/A Priority:SKIRMISH Special: NONE
Weapons:
Fusion Agitator 18” F 6AD D-DAM
Fusion Cannon 12” F 4AD AP, M-B
Fusion Cannon 12” P 2AD AP, M-B
Fusion Cannon 12” S 2AD AP, M-B
Malau Attack Frigate: (Maitau Variant)
The disruptor armed predecessor of the Maitau pursuit frigate, the Malau had the flaw of having to close range to point blank before delivering a crippling blow to enemy ships. These craft were largely replaced by the Maitau with its ability to whittle enemy ships down from a distance. This was for reasons of doctrine rather than any flaw in the craft, which remained in service to hunt down raiders preying on Yolu shipping,
and its ability to deliver a devastating close range blow with its disruptors made it rightly feared by pirates trespassing in Yolu space.
During the Dilgar war the slow recharge time of this crafts molecular disruptors were shown to be a major flaw. While its disruptors would rip apart a Dilgar frigate or destroyer, the recharge time meant the ship
would usually be destroyed before it had a chance to fire again. After the Dilgar war these craft were usually operated in squadrons with Maitaus and Maishans, whose faster firing weapons would cover the Malau in fleet engagements. The craft proved its worth in the Shadow war, as squadrons closed with cruisers and delivered killing blows.
Hull: 5 Dam: 22/6 Crew: 24/5 Speed:12 Troops:3 In-Service: 2106+
Turns: 2/45” Craft:N/A Priority:SKIRMISH Special: NONE
Weapons:
Molecular Disruptor 8” F 4AD AP, D-DAM, PREC
Fusion Cannons 12” F 6AD AP, M-B
Fusion Cannon 12” P 4AD AP, M-B
Fusion Cannon 12" S 4AD AP, M-B
TO BE CONTINUED