Maybe I'm too old school, but I can't figure out why they are releasing the way the are (other than potentially the topic of this thread).atgxtg said:I have sort of the same feeling here. IMO they should have just put all the stuff in the Companion into the main book.
I'd also have liked the idea of a boxed set where you can get the "essentials" (game rules, creature stats, magic) all at once in order to get a view of the whole game.
What I like to see is two categories of publications -- one for players, and one for gamemasters.
The best example of this is AD&D with the Player's Handbook(which had everything to create characters and the magic system) and the DM Guide/Monster Manual for the GMs. RQ3 also followed this model (Player's Box, Gamemaster's Box).
It almost seems that MQ is aimed at having nearly everyone each buy a copy of each of the first 3 books (the first 2 for sure).