Problems we found with ST Evo so far

Rob_A

Mongoose
As the title says.
We found some problems in a Bug vs Skinnie game with the new evo rules.

Skinnies:
Neural beamers/heavy lasers - Too much damage potential, perhaps they should get a constant reduction to the damage roll for each mini in the line of fire. e.g. Neural beamer: First model is: D6+3, second is: D6+2, Third is D6+1, fourth is D6, Fifth is D6-1 and so on until you are rolling D6-6. Representing the strength of the weapon reducing after each target.

General Points: I nearly matched a Bug army with skinnies in numbers. I got guns as well, big ones. Skinnies need to be more expensive I think.

Too much choice: There are way too many weapons to choose from. I think boneshard rifles should be treated as Constrictor rifles.

Light rocket packs: Far too many shots. Perhaps D6 damage dice each turn.

Venerables: The ability to Jump AND fire two weapons is far too much. I think they should be able to fire 2 weapons if stationary, 1 if not.

Bugs:
We only took 2 tankers, 6 hoppers and 30 warrior bugs.
We felt the tanker having D6 damage dice wasn't as effective as it sounds, perhaps D6+2.

Retaliate, we feel the hoppers should still get this. They are not as scary as they used to be.

Otherwise, an okay game. I feel MI vs Bugs would be more flawless than Skinnies vs Bugs. We will be trying that soon, followed by MI vs Skinnies. :)
 
Sounds like the models can put out more attack than they can take, encouraging you to buy hordes of minis.
 
Hmmm....
Are skinnies getting the starlight skimmers in this version too?
Because Im getting the impression that between the Cabal and them they might be able to rule the skies, and there doesnt seem to be a platoon structure to prevent that kinda army :D So they might end up even stronger than they appear right now.
 
I think the cost of the Venerables on the new cards is way off. If each extra Venerable costs +75pts, how come you get two and a champion for 180pts ?

I think it should read 240pts.

Otherwise, if anything the Venerables are less scary in SST:EVO. Before you could upgrade a squad of four to champions and then give them all Harmonic Shields and the Sharpshooter trait (if Readied, all weapons count as Accurate).
 
Skinnies were:
Skinnie Soldier unit (15 w/2 neural beamers).
3 Venerables
Heavy Speeder
1 Skinnie general 4 elite guard
8 Skinnie Guard w/ 1 Nueral beamer & 1 Constrictor cannon

In the whole fight I lost 2 skinnie Guards.
 
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