The playtest has not been going on for very long, but a veritable horde of you have been picking the text apart and it looks like a sizeable number have started getting some games in.
The feedback you have all been providing thus far is rock solid, far better than we had expected at this juncture in the playtest. There are certainly areas we need to keep looking sat (such as damage scaling and vehicles/starships in general - but we expected those areas to generate issues), but I think we can probably risk a rulebook update for you chaps a bit sooner than we had initially intended.
We are going to start working on updating the core files next week - this will probably take us a week or two to do (as we will also be collating playtest data generated during that time), so we are currently looking at getting an updated rulebook to you in 2-3 week's time (ish).
At that point, we will also include the Word doc. draft of Central Supply Catalogue.
I am not going to set up forums for each chapter in CSC (there are a lot of them!), but will do them in general sections instead (weapons, armour, fiddly bits, etc). There will also be a forum for you to suggest brand new items for the CSC - no idea will be turned down, but we are intentionally looking for non-weapon related items. You'll see what I mean when we get the docs to you
We are also playing around with the layout of CSC, which you won't get to view for a good long while. Instead of the usual columns and lists of items, we are playing around with the idea of it appearing as a proper mail order catalogue (complete with models in Combat Armour!). This is extremely art intensive, and we are still looking at whether this is actually possible. But it will be a good attempt, nonetheless!
The other book you are all waiting for is, of course, High Guard. We will be doing another sweep of the core design system next week - the basis of it seems solid (well, until you chaps start tearing it apart!), but we want the optional extras to be a little firmer before we unleash it on you all. All going well, you should see this towards the end of October.
By that time the Vehicle Handbook should be near completion - this is very much dependant on what you guys make of the scaling rules (see the relevant threads!). Once I think they are sitting comfortably, we will be going full bore on this one, which will take us to the end of the intended playtest period (around Christmas).
That is the plan, at least
As we have said before, this game will not be unleashed before it is ready, but we think there is enough time for everything to bed down, given how active you have all been thus far.
There are two other books on the list - I want to at least throw the draft of the Companion under your noses, though it is less critical than the other books, given its nature.
I also want to give all of you a complete mini-campaign, fully updated for the new rules, to thank you for your early support. This will be completely dependant on time, so no promises, but it is very much something I want to do.
So, that is how things lie at the moment. Please keep up the good work, you really are making a powerful difference to this new edition.
The feedback you have all been providing thus far is rock solid, far better than we had expected at this juncture in the playtest. There are certainly areas we need to keep looking sat (such as damage scaling and vehicles/starships in general - but we expected those areas to generate issues), but I think we can probably risk a rulebook update for you chaps a bit sooner than we had initially intended.
We are going to start working on updating the core files next week - this will probably take us a week or two to do (as we will also be collating playtest data generated during that time), so we are currently looking at getting an updated rulebook to you in 2-3 week's time (ish).
At that point, we will also include the Word doc. draft of Central Supply Catalogue.
I am not going to set up forums for each chapter in CSC (there are a lot of them!), but will do them in general sections instead (weapons, armour, fiddly bits, etc). There will also be a forum for you to suggest brand new items for the CSC - no idea will be turned down, but we are intentionally looking for non-weapon related items. You'll see what I mean when we get the docs to you

We are also playing around with the layout of CSC, which you won't get to view for a good long while. Instead of the usual columns and lists of items, we are playing around with the idea of it appearing as a proper mail order catalogue (complete with models in Combat Armour!). This is extremely art intensive, and we are still looking at whether this is actually possible. But it will be a good attempt, nonetheless!
The other book you are all waiting for is, of course, High Guard. We will be doing another sweep of the core design system next week - the basis of it seems solid (well, until you chaps start tearing it apart!), but we want the optional extras to be a little firmer before we unleash it on you all. All going well, you should see this towards the end of October.
By that time the Vehicle Handbook should be near completion - this is very much dependant on what you guys make of the scaling rules (see the relevant threads!). Once I think they are sitting comfortably, we will be going full bore on this one, which will take us to the end of the intended playtest period (around Christmas).
That is the plan, at least

There are two other books on the list - I want to at least throw the draft of the Companion under your noses, though it is less critical than the other books, given its nature.
I also want to give all of you a complete mini-campaign, fully updated for the new rules, to thank you for your early support. This will be completely dependant on time, so no promises, but it is very much something I want to do.
So, that is how things lie at the moment. Please keep up the good work, you really are making a powerful difference to this new edition.