nekomata fuyu
Mongoose
Personally, I don't see what the big deal is. The emine will still be a weird weapon that makes the Narn and Gaim unique (ignoring the Brakiri, Pak'Ma'Ra and EA).
Agreed, as it is a one shot weapon I don't see it as a big deal.nekomata fuyu said:Personally, I don't see what the big deal is. The emine will still be a weird weapon that makes the Narn and Gaim unique (ignoring the Brakiri, Pak'Ma'Ra and EA).
The first shot in the game with a Shadow ship fireing on a Sharlin who instantly exploded at a battle level game got the Minbari player to concede as well and I don't think that it's broken because of that.Hindsight said:That one shot caused the Narn player today to be ready to concede, after one shot. One shot or not, it changes the balance of the game, in a bad way.
You're describing something that was built into the Shadow Vessels from the start, and comparing it to something that is being added, without a clear sense of balance.Scipio said:The first shot in the game with a Shadow ship fireing on a Sharlin who instantly exploded at a battle level game got the Minbari player to concede as well and I don't think that it's broken because of that.Hindsight said:That one shot caused the Narn player today to be ready to concede, after one shot. One shot or not, it changes the balance of the game, in a bad way.
You have to give more information than that to convince me that it would unbalance the game.
Yes it's a valid point with an all WS fleet against an all Saggi-fleet.CZuschlag said:In Early EA's case, I think I gave a pretty good reason for banning.
Well remember the WS, everything is up for grabs regarding the ships. The ones that are considered too good are getting a nerf and a boost to those that are considered to bad...Hindsight said:You're describing something that was built into the Shadow Vessels from the start, and comparing it to something that is being added, without a clear sense of balance.Scipio said:The first shot in the game with a Shadow ship fireing on a Sharlin who instantly exploded at a battle level game got the Minbari player to concede as well and I don't think that it's broken because of that.Hindsight said:That one shot caused the Narn player today to be ready to concede, after one shot. One shot or not, it changes the balance of the game, in a bad way.
You have to give more information than that to convince me that it would unbalance the game.
This is something the EA didn't have yesterday, they have it today. Did they need it? I don't think they needed this much of a buff.
I think that when the Saggis have no weapons at all in one arc and WS with their speed an manuverablity would have a good chance exploiting this hole in the fire.CZuschlag said:On the Slow-Loading idea .... I've got to think, here. If the Saggi player gets to pull the All Stop and Pivot trick and gets the other arc to fire the very next turn, I still think it's Game Over, it just takes 2 turns, not one.
Scipio said:I think that when the Saggis have no weapons at all in one arc and WS with their speed an manuverablity would have a good chance exploiting this hole in the fire.
But only testing can resolve it for sure.
Lone Gunman said:One question. Do I get it right that I now no longer have to bother with the regular Chronos and can instead take the Escort variant every single time? I mean, it still has the railgun and the pulse cannons were already rarely used because of CBD.
l33tpenguin said:There needs to be a stop put on the proliferation of e-mine-like effects. It really voids out the usability of fighters if EVERYONE has an e-mine.
Grunvald said:Same for the reason for having Dodge on a ship if every fleet has uber amounts of e-mine effect weaponry!
(waves bye bye to the white-stars)