It is not uncomomn that points issus comes up in our game. I compare T-72 to MBT -99 to M1A2
The T-72 stats is as follow:
move/target/armor/kill/weapon/range/damage D/armor mod/ AOE/ tough
7" 8+ 3+ 11+ 125mm 60" D10+3 - 2 2"/2 fail rolls
This is the stats from a gamer named Pietis. The T -72. has if you notice that armor save is 3+ and tough is 2 fail rolls relate to its armor. And the armor mod -2 relates to its offensive effect. These 3 issues are different than
MBT -99
move/target/armor/kill/weapon/range/damage D/armor mod/ AOE/tough
7" 8+ 2+ 11+ 125mm 60" D10+3 - 3 2"/3 fail rolls
Notice I exclude the MG because they have no effect in tank vs. tank battle.
So the MBT - 99 is stronger and more powerful than T-72. And considering that there is not much room for different quality of armor and fire power due to the fact that BFE only use D10 and D6 as damage dice, those few distinctions are significant.
Also I was wondering how MP comes up with the points for the armor and infantry. Although I have not figure out how they come to the conclusion of the total number, I have figure out how they give the points difference between M1A2 to a MBT -99.Let look at the differences between the two tanks.
M1A2
move/target/armor/kill/weapon/range/damage D/armor mod/AOE/ tough
8"0 8+ 2+ 12+ 120mm 72" D10+4 - 4 2" 4 fail roll
50mg 36" 2D6+1 -1
mg 30" 3D6 -1
MBT -99
move/target/armor/kill/weapon/range/damage D/armor mod/ AOE/tough
7" 8+ 2+ 11+ 125mm 60" D10+3 - 3 2"/3 fail rolls
G 30" 3D6 -1
M1A2 cost 420 MBT -99 cost 350
As you can see that M1A2 on kill has 12+ compare to 11+ for 99 so let say that difference is worth 10 points because it deal with a D10 die to hit and there a 10% difference. so add 10 points to M1A2
There is a movement difference of 1" per action between the two tanks but I'm not sure that is worthy of any points
The range of 120mm compare to 125mm of the 99 is 12" but because most games is played on a 5' x 6' table this too is non significant as both weapon can range most of the board.
The Damage Die is significant as M1A2 has a 10% better chance to target or kill than the 99 so add another 10 points to M1A2.
The armor modifiers is also significant as M1A2 has a 17% chance of affecting the target save roll. (17% is use because of D6 or 1/6 of 100% is 16-17%) So let add 17 points to the M1A2
And the last value is 4 fail rolls for M1A2 to 3 fail rolls for the -99 This is a 33% difference because in a armor fight between the two tanks M1A2 would save on a 5 or 6 and MBT -99 would save on a 6. Since M1A2 would get an extra," life", at a 5 or 6 that would be a 33% chance save on a D6 So add 33 points to M1A2.
Now add all the points:
10 points for kill
10 points for damage dice
17 points for armor mod.
and 33 points for toughness and the total is 70 points. What the points difference for between the 2 tanks? 70 points.
Since M1A2 has an extra mg they could have gave it 5 more points to 75 points difference but since the Challenger 2 which is almost the same as the M1A2 in stats is at a cost of 425, they probably compare MBT -99 to the Challenger 2 and that's how they come up with 350 for the MBT-99
As for the total value being 425 pts for the Challie, 420 pts for M1A2 and 350 pts for MBT -99, I imagine they put the numbers that high so there would be plenty of room for point values of lesser vehicles.
As far as T-72 points compare to the MBT- 99 (T-72 is worth 280 points) My formula works pretty close to those two tanks point difference. MBT gets a +17 points for armor save,+17 point for armor mod and 33 points for 1 extra tough roll. difference 70 points which is the difference in point value of 350 of MBT- 99 to 280 points to T-72. (could have been 5 more points less as T-72 has 2 mg to MBT-99 1mg )
I hope this explain the cost difference in tanks. Any questions?
Now I hope to work on the infantry to explain their points difference in another postif possible.
Den
The T-72 stats is as follow:
move/target/armor/kill/weapon/range/damage D/armor mod/ AOE/ tough
7" 8+ 3+ 11+ 125mm 60" D10+3 - 2 2"/2 fail rolls
This is the stats from a gamer named Pietis. The T -72. has if you notice that armor save is 3+ and tough is 2 fail rolls relate to its armor. And the armor mod -2 relates to its offensive effect. These 3 issues are different than
MBT -99
move/target/armor/kill/weapon/range/damage D/armor mod/ AOE/tough
7" 8+ 2+ 11+ 125mm 60" D10+3 - 3 2"/3 fail rolls
Notice I exclude the MG because they have no effect in tank vs. tank battle.
So the MBT - 99 is stronger and more powerful than T-72. And considering that there is not much room for different quality of armor and fire power due to the fact that BFE only use D10 and D6 as damage dice, those few distinctions are significant.
Also I was wondering how MP comes up with the points for the armor and infantry. Although I have not figure out how they come to the conclusion of the total number, I have figure out how they give the points difference between M1A2 to a MBT -99.Let look at the differences between the two tanks.
M1A2
move/target/armor/kill/weapon/range/damage D/armor mod/AOE/ tough
8"0 8+ 2+ 12+ 120mm 72" D10+4 - 4 2" 4 fail roll
50mg 36" 2D6+1 -1
mg 30" 3D6 -1
MBT -99
move/target/armor/kill/weapon/range/damage D/armor mod/ AOE/tough
7" 8+ 2+ 11+ 125mm 60" D10+3 - 3 2"/3 fail rolls
G 30" 3D6 -1
M1A2 cost 420 MBT -99 cost 350
As you can see that M1A2 on kill has 12+ compare to 11+ for 99 so let say that difference is worth 10 points because it deal with a D10 die to hit and there a 10% difference. so add 10 points to M1A2
There is a movement difference of 1" per action between the two tanks but I'm not sure that is worthy of any points
The range of 120mm compare to 125mm of the 99 is 12" but because most games is played on a 5' x 6' table this too is non significant as both weapon can range most of the board.
The Damage Die is significant as M1A2 has a 10% better chance to target or kill than the 99 so add another 10 points to M1A2.
The armor modifiers is also significant as M1A2 has a 17% chance of affecting the target save roll. (17% is use because of D6 or 1/6 of 100% is 16-17%) So let add 17 points to the M1A2
And the last value is 4 fail rolls for M1A2 to 3 fail rolls for the -99 This is a 33% difference because in a armor fight between the two tanks M1A2 would save on a 5 or 6 and MBT -99 would save on a 6. Since M1A2 would get an extra," life", at a 5 or 6 that would be a 33% chance save on a D6 So add 33 points to M1A2.
Now add all the points:
10 points for kill
10 points for damage dice
17 points for armor mod.
and 33 points for toughness and the total is 70 points. What the points difference for between the 2 tanks? 70 points.
Since M1A2 has an extra mg they could have gave it 5 more points to 75 points difference but since the Challenger 2 which is almost the same as the M1A2 in stats is at a cost of 425, they probably compare MBT -99 to the Challenger 2 and that's how they come up with 350 for the MBT-99
As for the total value being 425 pts for the Challie, 420 pts for M1A2 and 350 pts for MBT -99, I imagine they put the numbers that high so there would be plenty of room for point values of lesser vehicles.
As far as T-72 points compare to the MBT- 99 (T-72 is worth 280 points) My formula works pretty close to those two tanks point difference. MBT gets a +17 points for armor save,+17 point for armor mod and 33 points for 1 extra tough roll. difference 70 points which is the difference in point value of 350 of MBT- 99 to 280 points to T-72. (could have been 5 more points less as T-72 has 2 mg to MBT-99 1mg )
I hope this explain the cost difference in tanks. Any questions?
Now I hope to work on the infantry to explain their points difference in another postif possible.
Den