To the forum;
I'm in the process of writing an adventure called "Pest Control." What I'm asking from you guys is comments as I post parts of it on the web for opinions starting with the synopsis.
Synopsis: (Clearance: Red)
The computer has enlisted a group of experienced troubleshooters to perform a very important task: clear out the sub sectors of Alpha Complex.
To fulfill this task, the team will be required to dive into the sewer and underground sectors of Alpha Complex armed only with newly designed flame throwers. Successful completion will be gauged by the number of crispy critters.
The inside: (Clearance: Ultraviolet)
Okay game masters - here's what's really going on. One of the internal security high programmers has gone through his last clone (awww...) Several departments are vying for power and, as they do so, arranged to have some of the more knowledgeable members of their organization removed from the picture.
One of the programmers arranged a unique mission under one philosophy: Give a clone a match and he be warm for a minute. Give a clone a flamethrower and he'll be warm for the rest of his life.
The 6 troubleshooters heading into the bowels of Alpha Complex are actually internal security goons who, like the title says, are the pests to control.
Since the internal security agents are all spying on other departments, they *should* be ignorant that they all have the same boss.
Here's the kicker: The mission area the team is headed to is home to a known Communist camp. The loyalty officer is a Communist and has an inkling of where the camp is. The team leader also has an idea and will be looking for the camp to eliminate the communist threat.
As they travel in the suburban world of Alpha Complex, everyone has a flamethrower! Well - almost everyone. You see, the equipment guy is bogged down with all the extra fuel for the flame throwers. Picture a person walking around with a giant tank the size of a water heater strapped to his back filled with highly flammable fuel.
This is one reason the equipment guy starts at clone 1 with everyone else at clone 2. Note, they are also all clearance orange.
That's the synopsis. What do you think? Want to hear more?
I'm in the process of writing an adventure called "Pest Control." What I'm asking from you guys is comments as I post parts of it on the web for opinions starting with the synopsis.
Synopsis: (Clearance: Red)
The computer has enlisted a group of experienced troubleshooters to perform a very important task: clear out the sub sectors of Alpha Complex.
To fulfill this task, the team will be required to dive into the sewer and underground sectors of Alpha Complex armed only with newly designed flame throwers. Successful completion will be gauged by the number of crispy critters.
The inside: (Clearance: Ultraviolet)
Okay game masters - here's what's really going on. One of the internal security high programmers has gone through his last clone (awww...) Several departments are vying for power and, as they do so, arranged to have some of the more knowledgeable members of their organization removed from the picture.
One of the programmers arranged a unique mission under one philosophy: Give a clone a match and he be warm for a minute. Give a clone a flamethrower and he'll be warm for the rest of his life.
The 6 troubleshooters heading into the bowels of Alpha Complex are actually internal security goons who, like the title says, are the pests to control.
Since the internal security agents are all spying on other departments, they *should* be ignorant that they all have the same boss.
Here's the kicker: The mission area the team is headed to is home to a known Communist camp. The loyalty officer is a Communist and has an inkling of where the camp is. The team leader also has an idea and will be looking for the camp to eliminate the communist threat.
As they travel in the suburban world of Alpha Complex, everyone has a flamethrower! Well - almost everyone. You see, the equipment guy is bogged down with all the extra fuel for the flame throwers. Picture a person walking around with a giant tank the size of a water heater strapped to his back filled with highly flammable fuel.
This is one reason the equipment guy starts at clone 1 with everyone else at clone 2. Note, they are also all clearance orange.
That's the synopsis. What do you think? Want to hear more?