darth_azabrush
Mongoose
Well thats the great thing about out of print systems. Any new content is fan approved and I must say Journies is a wonderful suplement and that drama points are such a cool idea.
In the case of the new PARANOIA edition, I saw opportunities to make the game more like what it really is -- that is, to refocus the systems to support the kinds of player interactions that people remembered most fondly from the original game.dunderm said:Why do they (I mean republishers/editors), have to always change the original game mechanics?
What do you find lacking in the current system that makes you feel you need additional rules for critters?Clangador said:The one thing I don't like is the lack of rules for fighting critters.
xombie said:I really don't think a "monster combat system" is necessary. Your house rules are a better idea than some published system because they're yours and you'll know them well enough to run them well.
Why memorize charts that someone else wrote, when it's easier to remember ideas you've designed on your own.
Oh and post those house rules if you feel like it when they are done.
I (re)designed PARANOIA to heighten those kinds of interactions and reduce the non-essential rules clutter of the older versions.
This is correct for the canonical Alpha Complex setting. There are no animals, except some rats in the sewers and food vats. Citizens do have a weird conception of some of the dangerous wildlife Outdoors, because they see it every night on HPD&MC action-adventure shows -- radioactive bears with poison fangs, hideous vampire bats in swarms that darken the skies, ticks that burrow into your body and explode, etc.The other night when I was GM Paranoia I mentioned the AC doesn't have any animals in it and the PCs don't know what they are. The players looked at me odd.
radioactive bears with poison fangs, hideous vampire bats in swarms that darken the skies, ticks that burrow into your body and explode, etc.
Cristo Meyers said:I wasn't aware Paranoia had rules to be honest. The first time I played it I thought we were all just screwing around trying to kill each other.
"Why is your shoe untied, citizen?"
Yes, that question ended up in my demise.
The first time I played it I thought we were all just screwing around trying to kill each other.