Hm. Okay, even ignoring "game balance" as a reason, I get why jump drives require massive amounts of fuel (jump bubble).
But why does a p-plant need as much fuel as it does?
When I did - probably simplistic - research on the matter, I arrived at this: http://www.ccfe.ac.uk/FAQ.aspx#Day - now, Traveller ships clearly uses D-D fusion (since you can refuel 'em from any ocean), which iirc produces a lot less energy, but even so an A-class plant takes 1000 kg of fuel a week - ~143kg a day... and 1500 MW (at 1kg/day) is nothing to sneeze at.
I kind of assume that the true answer is "they made stuff up without research" but perhaps I am missing something, plus there might be an in-universe explanation. Anybody got any clues for me?
But why does a p-plant need as much fuel as it does?
When I did - probably simplistic - research on the matter, I arrived at this: http://www.ccfe.ac.uk/FAQ.aspx#Day - now, Traveller ships clearly uses D-D fusion (since you can refuel 'em from any ocean), which iirc produces a lot less energy, but even so an A-class plant takes 1000 kg of fuel a week - ~143kg a day... and 1500 MW (at 1kg/day) is nothing to sneeze at.
I kind of assume that the true answer is "they made stuff up without research" but perhaps I am missing something, plus there might be an in-universe explanation. Anybody got any clues for me?