Open Souce and Q's

hithero

Mongoose
As the system is open source, how are points values determined for models, is there a formula to work on?

A couple of Q's from our first game last night - worked great BTW :)

The Hanomg - does the MG and optional MG come with a gunner, or do you man it with transported infantry.

Leathal Zone - do models caught in the blast now suffer the same damage as the direct hit unlike Evo did where it caused less damage.

Destroyed Vehicles - why are all occupants killed if a vehicle goes up? shouldn't these have a chance of survival like they do in collapsed buildings?

Unit A/T attacks - the blurb says that all the men have anti-tank mines, grenades etc but it also says its a one shot weapon. Now is this 1 shot per man and we have to keep records or one shot per unit? can you place multiple bombs in a turn if 1 per man?

Thats all I can think of at the moment but would like to say that the new cover rules, command rules and other mods are working well and had a great game.
 
hithero said:
As the system is open source, how are points values determined for models, is there a formula to work on?
Up to you. I have my own rouggh system, most is playtesting, comparing units etc. IMO the toughest part of writing a supplement.

hithero said:
A couple of Q's from our first game last night - worked great BTW :)
The Hanomg - does the MG and optional MG come with a gunner, or do you man it with transported infantry.
Gunner included.

hithero said:
Leathal Zone - do models caught in the blast now suffer the same damage as the direct hit unlike Evo did where it caused less damage.
Same Damage. One of the differences to the "old" Bf:Evo.

hithero said:
Destroyed Vehicles - why are all occupants killed if a vehicle goes up? shouldn't these have a chance of survival like they do in collapsed buildings?
Was also discussed during playtesting. IIRC Matts decision to keep it as simple as it gets. I like it. WW II transports were very valuable and were not risked in charging towards the enemy like in 40K. The above rules makes sure that no gamer is using vehicles in a way that is totally unfitting... :wink:

hithero said:
Unit A/T attacks - the blurb says that all the men have anti-tank mines, grenades etc but it also says its a one shot weapon. Now is this 1 shot per man and we have to keep records or one shot per unit? can you place multiple bombs in a turn if 1 per man?
What is the "blurp"???
1 weapon per model.
 
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