Non Glorantha settings.

Magistus

Mongoose
I am curious how many people are running a non Glorantha setting? And what races are available for your players, and do you allow half races, and how are you handling the half races?
 
I am running Slaine at the moment (Baileoisin Chronicles), although the race selection at the start was deliberately limited due to the nature of the campaign (although I have created a way around this since I started).

Not really a setting that gives itself well to multiple player races as everyone tends to be pretty antagonistic to everyone else...

My Lankhmar campaign will be all human, as that setting is largely devoid of other playable races (except the ghouls, perhaps...).
 
I'm running my own home-brew setting for RuneQuest. I used to use my own D100 percentile system for it. I plan to write up the setting, which is called Athennia, for the MRQ Wiki at some point.
 
I use my own setting, I had a thread here but it died about it.

Basically I let my players play anything (that is anything in the monster manual book listed as a playable race) bar:
Dragonewts
Orcs

I have also done a different history for most races. I dont like the way elves and dwarves are almost the same in most settings so modified them. Dwarves are powerful sorcerers, and have created firearms at a level seen in world war 1. The Arachans are masters of chemical warfare, while the elves are a dead races, with only 2 dozen left (and a well developed society). Some races are fairly integrated into human society and culture, while others like wind children are a very religious race (religious in the Knight sort of way).
 
Magistus said:
But is no one allowing a half race?
What is a half-race? I mean if you want someone to be the offspring of an elf and a human then just go ahead and do it. If in your world there is species that has evolved from the union of elves and humans then do that. I'm not sure that there are any "official" stats out there so you can just make your own.

I suppose one funky way to do an individual with parents from two different species (e.g. female human and male elf) would be to roll the characteristics for each parent. Then roll 1d6 for each characteristic of the offspring. On a 1 it has the value of the mother's characteristic, on a 6 the father's and on 2-4 then average (round down). If the two parents have different MOV values then do the same for MOV. If either parents have traits which they don't share then roll 1d6 for each trait; on a 1-3 the character has that trait, on 4-6 it doesn't.
Example
male elf: STR 11 CON 14 SIZ 9
female human: STR 12 CON 11, SIZ 13.
New character: STR rolls 2 so it has average STR (12), CON rolls 1 so has mother's CON (11) and SIZ rolls 3 so has an average value (11).
 
Half races? No. god no. Does stink of D & D, and every half race is ussually half human.

Out of personal taste, no.
 
Mage said:
Half races? No. god no. Does stink of D & D, and every half race is ussually half human.

Out of personal taste, no.

Personally I agree, but I have players that want to play half elves. And what better way than to get them into RuneQuest than to go ahead and let them.
 
Well if players want it then it cant be a bad thing, no matter how much a GM dislikes it. Since they are devoting their time to ones game, I suppose they deserve a say.

So do you propose for the idea:

1> Create something entirely new with its own stat rolls
2> Roll stats for one parent and give it different traits/abilities?

I find it hard to see how a cross between a human and an aldryami would work, but since we are talking non gloranthan settings...

Hmmm....

Are we talking crosses between 'player races' as listed in the monsters book or stuff like half demons/angels/dragons from D&D?
 
Actualy, in a world that has walktapus, broos, and Morokanth with thier herds walking about should not blink at a half race. I understand the how did that happen response, but on the Gloranthan weirdness meter, a half elf just does not ping that high.
 
As to original question, I gonna switch my Conan/Hyborian Age campaign over to the Runequest rules. Up until now I've been using a variant of the BRP system from Chaosium - with elements pulled from both Call of Cthulhu and Stormbringer - while using Gurps Conan and various Mongoose Conan d20 books for resource and background material.

I gonna make the switch so I can spend more time actually running games instead of doing game design (I’ve accumulated over two pages of variant rules and house rules since I began).

As to the question of “half-races”, my knee-jerk reaction is like some the other posters: it has the distinctive odor of D&D. In the case of Glorantha, I probably would do my best to dissuade the notion on the part of my players (one of the main reasons I want to use the Glorantha setting is to play in a venue that is different from your run-of-the-mill, Tolkien-influenced fantasy RPG setting).

Otherwise I’d say the use of “half-races” depends on the setting in question.


Cheers.
 
Id' play a frooble. They sound furry. Odds are though they are more like a Werebear on bad speed than a Mogwai.
 
zozotroll said:
Actualy, in a world that has walktapus, broos, and Morokanth with thier herds walking about should not blink at a half race. I understand the how did that happen response, but on the Gloranthan weirdness meter, a half elf just does not ping that high.

Pavis was supposedly a half-elf, IIRC
 
Which is largely what made him such a notable and powerful figure.

Mind you tusk riders are rumoured to be a troll / human mix.

Not too much in the way of other half-breeds (I believe) in Glorantha.

I blame Tolkein for all this...
 
Blame a man who practically created a genre, a good book and is now dead. Awesome.

Seriously though, half species: should they be mish mash of stats for the parents or be their own thing entirely, like Tusk Riders. I am leaning more towards this idea.

Netwling/Slarge Cross (could it work?)
Wind Child Orc mix (wingerd Orcy thing)
Minotaur and elf cross? A horned elf? Not looking like a Satyr hopefully.
Trollkin and a broo. Horned green thing.
Ludoch and a Troll (water troll thing with big tail? I like that idea)
Arachan Timinit and human (spider man, LOL)
Giant crossed with a Orc (Giant Orc)
Slarge/ogre (some sort of even more vicious or dangerous Slarge, or a demonic looking ogre?)
Elf and an Ogre? (interesting mix)

Maybe only let a few races be able to breed with others/give birth (Trolls, Broo, Ludoch, Humans, Elfs, Orcs, Windchildren, Slarge). Stragner things (well probably not so much) have happened in star trek.

But what else can be crossed? Big epic monsters (trying to avoid dragons, angels and demons here). What about a Cross between one of those Catoblepas things (that purple chaos horsey thing from Monsters 1) and a broo?
 
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