Deleriad
Mongoose
Magistus said:Personally I agree, but I have players that want to play half elves. And what better way than to get them into RuneQuest than to go ahead and let them.
Well if they want to play half-elves and you can find a rationale, then why not.
In Glorantha they might be the unexpected side-effects of some God Learner meddling (a failed experiment with the plant and man runes).
They might be a lost tribe left over from the Gods War when elves sacrificed their place in the song in order to gain hot human blood to fight a chaos god.
They may be the recipients of a curse from Nysalor/Gbaji because they refused to take part in the First Council.
They may not even be Aldryami. Perhaps sometime before time, some humans found a connection to the green song and in one place they became the guardians of the forest. The outside world knows them as half elves but the Aldyrami refuse to acknowledge any kinship.
Glorantha is big and diverse enough to accommodate most things, and, in the end it is your Glorantha. Do what is most fun for you and the players.
Ask yourself if they may be mostly plant with some human features or the other way around. That should tell you how to create the stats. Creating new creatures in RQ is easy. You generate 7 stats, decide on a value for MOV and, if appropriate, give them a trait or two. Job's a good un.
Main thing is to give the players what they want and then say with a smile on your face, "be careful what you ask for because you might get it."