Yes, we've seen a wrong table of contents in the preview before. Unfortunately, the wrong table of contents was in the printed version too.Deleriad said:I just had a look and presumably the table of contents is wrong but the page count does imply that the chapter has been omitted. I would be really surprised if the chapter has really gone without Mongoose mentioning it.They do have a track record of incorrect contents pages in previews so I suspect that the chapter hasn't been discorporated. We'll soon find out.
Mytholder said:Spirit Magic is gone from the corebook; it'll show up in a supplement.
Cyporiean said:Mytholder said:Spirit Magic is gone from the corebook; it'll show up in a supplement.
Odd that that wasn't included in the Changes doc...
RangerDan said:Cyporiean said:Mytholder said:Spirit Magic is gone from the corebook; it'll show up in a supplement.
Odd that that wasn't included in the Changes doc...
Strange indeed.
Admittedly the Spirit Magic chapter in MRQ2 is a little bit sparse and leaves a lot to GM's fiat. I found the two articles in S&P on Spirit Magic very useful to give it all shape in my head. Maybe they're expanding on that to make for more complete Spirit Magic rules? I guess we'll see soon enough.
Deleriad said:There is no reference to any magic of legend or Blood magic on the Legend release schedule so I guess it'll be quite a long time before we see it published.
ryhopewood said:LOL. I was actually thinking of buying the Legend book in the hope that Mongoose was starting over with a new focus on quality etc. However they seem to have fallen into old habits quickly. I'll not be jumping on this wagon for a while in case the wheels fall off.
Prime_Evil said:I dunno. It's a confusing situation. It would be helpful if somebody from Mongoose could clarify the situation for us...
Deleriad said:The author of Legend ("Mongoose Gar" above) does say that Spirit Magic has been cut. This will also mean that spirit combat is not defined and the same for spirits.
Prime_Evil said:From the perspective of the OGL, there is probably enough in the original MRQ system reference document to reverse engineer the Spirit Magic rules - perhaps with a bit of help from Open Quest.
Deleriad said:Technically, by not being in legend, RQII spirit magic is not OGL as RQII wasn't OGL.