No More WotC StarWars...

GamerDude

Cosmic Mongoose
Hey, now that WotC announced that they've chose to NOT renew the SW license... what are the chances of "MGT Star Wars" Think of how cool that would be, not to mention all the WEG fans coming back to a decent d6 system.


May the Force Travelleron with You!
 
GamerDude said:
Hey, now that WotC announced that they've chose to NOT renew the SW license... what are the chances of "MGT Star Wars" Think of how cool that would be, not to mention all the WEG fans coming back to a decent d6 system.


May the Force Travelleron with You!
That would depend on whether or not Mongoose could afford the LucasArts licence. And whether or not Mongoose would be interested in obtaining the licence from them in the first place.
 
Its easy to do a Traveller Star Wars, been doing it off and on practically since day one. However there are some mechanics brought up in SW SAGA I will have to integrate the next time I do a Trav SW.

For the record, I also bought and ran SW SAGA, and I have to say it did a good job of bringing the SW Universe to life, however as usual for D20, the lists of feats gets over whelming. Not to mention the repeating.
 
Carlson said:
All I'm gonna say on the matter:

Classic Traveller, Supplement 4: Citizens of the Imperium, pp 42-43

Don't even have to look to know what you are referring to... Though that doesn't really cover much.
 
Mage said:
Just out of curiosity, as a new traveller player, what is the above reference to exactly?

They put some stats in the book for various characters, and this happened to include some from StarWars.
 
This is probably the dumbest move I've seen come out of WotC, and I've always been a pro-WotC fanboy to the point of being cheerleaderish.
Seriously, canceling Magic the Cash Cow would be a smarter move than this one, especially since the shine has been off the Magic CCG here in the mid-west USA for years now.
Looks like D&D is going to be the sole cause of me purchasing any WotC products for the forseeable future.

If Mongoose can get the license for the Traveller rules-set (which I'm already a fan of), I'd be deliriously happy!

Carlson said:
All I'm gonna say on the matter:

Classic Traveller, Supplement 4: Citizens of the Imperium, pp 42-43

HAH! Just pulled that up! Yeah, three of the main characters (one rebel flyboy, one smuggler, and one black-armoured knight of the Empire) were mentioned, although George Lucas was miscreditted "Gene Lucas"
 
Baron_Vulk_Morden said:
If Mongoose can get the license for the Traveller rules-set (which I'm already a fan of), I'd be deliriously happy!

:lol:

My first ever Star Wars campaign was run with CT rules back before there was even a d6 Star Wars game.

I was a big fan of WotC's Star Wars stuff. The latest d20 version of Star Wars seemed to get it right. I ran a campaign and the feel of the movies was there. The "Saga" edition actually caused me to like the d20 system for the first time since 2nd edition D&D.
 
Baron_Vulk_Morden said:
This is probably the dumbest move I've seen come out of WotC,

From a business prospective I understand it. Total RPG sales are down and board game sales are up, way up. As such, Wizards is transitioning themselves from a CCG, Minis and Role Playing Company to a CCG and Board Game Company that dabbles in Role Playing and Minis. I'm guessing their license for Star Wars does not include board games. Heck, their license didn't even include PDFs of their RPG books (back when Wizards sold PDFs that is).

By replacing Star Wars with Gamma World in their production schedule, they're able to do whatever they want with the game. Its their Intellectual Property. No approvals, sell it in whatever fashion they like, etc.

Don't take this as a slam against Wizards. It isn't. Just a simple looking at their production schedule for the rest of the year (announced last week) and evaluating what is going on.

To be frank, I do understand Wizards position. I considered the possibility of doing a Foreven board game, but the license specifically states that the license can only be used with "gaming books."
 
dmccoy1693 said:
I'm guessing their license for Star Wars does not include board games.
Their mother company Hasbro published two Risk board game versions
with Star Wars themes, so they probably have that license. :D
 
rust said:
dmccoy1693 said:
I'm guessing their license for Star Wars does not include board games.
Their mother company Hasbro published two Risk board game versions
with Star Wars themes, so they probably have that license. :D

Like I said, it was a guess.

Plus, the wording of the announcement (specifically saying that they (wizards) choose not to renew it) makes me think that their license is separate from Hasbro's. Had the announcement come from Hasbro their their star wars license was expiring and wizards saying, "Well the parent company choose not to renew, so we can't do anything about it," then I'd say otherwise. But the announcement gave Wizards the responsibility for choosing to not renew.
 
dmccoy1693 said:
Plus, the wording of the announcement (specifically saying that they (wizards) choose not to renew it) makes me think that their license is separate from Hasbro's.
Sorry, my wording was not clear. :oops:

What you wrote is what I did mean, that Hasbro has the license, not
Wizards of the Coast.
 
Regardless of whether Mongoose takes advantage of this or not, after my present Saga edition campaign ends, my group will be using the Mongoose Traveller rules for any future Star Wars games we run.

Mind you, we might adapt a few of Saga edition's mechanics or items to Mongoose Traveller to do so. We were already considering adapting D20 Future's "Particle Field" defensive item to simulate the throw-away line from page 9 of the Central Supply Catalogue:
Similarly, the
defensive sandcaster reaches its probable pinnacle at TL 16 with a
‘sand’ cloud which can be manipulated using gravitic systems and
polarised electrically to deflect charged particle beams.

I think combining the standard Sandcasters -1D6 to damage with the the charged particles giving a attacker a -4 DM on their attack roll wouldn't be too much overkill, considering that this is a TL 16 version.
 
I never really liked SAGA as I found the whole product too slick for my liking. The WEG was instrumental in creating the Expanded Universe and gave lots of ideas for subsquent writers and built the foundations that Lucas would co-opt. For me that is the essence of what I good licence should do - expand the universe within the parameters of good play and logic of the setting. Whereas, SAGA always struck me as being a plaything of Lucas.
 
kafka said:
I never really liked SEGA as I found the whole product too slick for my liking.

But - but - but the six-button controller was perfect for the fighting games like Mortal Kombat and Street Fighter that predominated the video gaming market of the early '90's!
Say what you will about the "superior" sound quality of the SuperNintendo, its games were ruthlessly sanitized for the soccer-mom crowd that did most of the game purchasing at the time, leaving SEGA to dominate the teen-to-adult market of the video-game

Sure SEGA may be gone today, leaving the various Playstation platforms to rule that market niche, but it was one of the best systems of its time.

Oh :oops: you meant *SAGA*.
Sorry, my bad.
 
Baron_Vulk_Morden said:
kafka said:
I never really liked SEGA as I found the whole product too slick for my liking.

But - but - but the six-button controller was perfect for the fighting games like Mortal Kombat and Street Fighter that predominated the video gaming market of the early '90's!
Say what you will about the "superior" sound quality of the SuperNintendo, its games were ruthlessly sanitized for the soccer-mom crowd that did most of the game purchasing at the time, leaving SEGA to dominate the teen-to-adult market of the video-game Sorry, my bad.

I will always prefer the Super NES, as it is the first console game system I had. Though of course I respect your preference for the Sega.

You Sega-loving loser. :P :twisted: :wink:
 
I wonder if they simply didn't want to deal with a re-licensing process. After reading some stuff years ago from WEG that can be more heartache than it's worth. Of course at that point WEG was dying a slow painful death.
 
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