Well played the round 1 game earlier. It was a fun game though the dice gods were definitely on my side (especially earlier in the game).
But it was only a training excercise between out respective EA task forces anyway so Earth was going to come out stronger no matter what
We played a 5pt raid Annihilation with random terrain (of which there was quite alot in the end). I won the roll to keep ships in hyperspace but decided against it.
Preludes EA gradually advanced and blasted away at my Apollo which took the punsihment bravely whilst pouring out return fire. It eventually succumbed but by that point it was too late as the Chronos had maneueverd into a killing possition where they proceeded to blast the rest of the other task forces smaller ships to bits. With only an Apollo left on one side and Chronos all around it (and easily able to maneuver out of its fire arcs) Prelude graciously conceded (we both agreed that there was little point in playing on at that stage as the Apollo would certainly be destroyed, it would just take a few turns of running around.
Final result: EA 1 (me) Total Victory EA 2 (prelude) surrendered
Im not sure how scoring goes but I assume that for purposes of the Annihilation scenario that would count as a wipe out (20 pt) win for my lot.
As a side not I'd just like to say that Prelude was a very sporting opponent and took it very well as vassals dice seemd to consistently favour me throughout the game and I enjoyed our game very much
(and his own crit rolls were horribly unlucky (my Apollo took SEVEN crits that did no more than reduce speed by 2 and do 1 pt of crew a time, if even 2 or 3 of those had been a bit nastier it could easily have died a turn (or even 2) earlier. :shock: )