A frend and I were discussing something I sketched up and he commented it looked like a squid...and asked did it shoot out clouds of ink to protect itself.
I had an idea based off that comment. If a ship had ejectors distributed around a ship could it not in theory set up a cloud of sand particles that completely enveloped the ship and could be sustained for a period of time...say by using gravity, or magnetic force to trap the particles
There would be drawbacks for certain...you could not fire lasers out, and would have to extend any radar or lidar on probes beyond the screen. but if the particles ere properly doped with the right materials, and the cloud was dense enough it could block particle beams, and other energy weapons as well.
MY idea is that it would work like sand casters creating a field that absorbs (x)d6 per round, and regenerates each round without needing a gunner action. I would affect any laser, or particle beam( with an upgraded system)
Effect -2d6 per layer of Screen per round against all laser or particle attacks.multiple increments of the system can be installed to create a denser cloud but each layer costs ammo, and requires another set of dispensers.
Tonnage: based on hull tonnage 2% of hull tonnage.
Ammo: 1 barrel per 100 tons of ship per round
Advantages that can be added:
Protection form Plasma/fusion weapons (requires TL-14, and extra layers of protection)
Limitations
obscures radar and Lidar, unless using a modified sensor array: + 1 ton, and +1Mcr per sensor/ECM package the ship, modified sensors suffer -2 when in use due to backscatter and stray dust from the screen.
radical maneuvers limited while screen active...( need to work on this aspect) I am thinking that anything other than straight line flight/acceleration sheds portions of the screen and reduces protection so no evasion while protected.
Negates stealth hulls, effect, hampers ECM
It's really just an idea I am toying with fr my own use....but could use some feedback other angles on the system.
I had an idea based off that comment. If a ship had ejectors distributed around a ship could it not in theory set up a cloud of sand particles that completely enveloped the ship and could be sustained for a period of time...say by using gravity, or magnetic force to trap the particles
There would be drawbacks for certain...you could not fire lasers out, and would have to extend any radar or lidar on probes beyond the screen. but if the particles ere properly doped with the right materials, and the cloud was dense enough it could block particle beams, and other energy weapons as well.
MY idea is that it would work like sand casters creating a field that absorbs (x)d6 per round, and regenerates each round without needing a gunner action. I would affect any laser, or particle beam( with an upgraded system)
Effect -2d6 per layer of Screen per round against all laser or particle attacks.multiple increments of the system can be installed to create a denser cloud but each layer costs ammo, and requires another set of dispensers.
Tonnage: based on hull tonnage 2% of hull tonnage.
Ammo: 1 barrel per 100 tons of ship per round
Advantages that can be added:
Protection form Plasma/fusion weapons (requires TL-14, and extra layers of protection)
Limitations
obscures radar and Lidar, unless using a modified sensor array: + 1 ton, and +1Mcr per sensor/ECM package the ship, modified sensors suffer -2 when in use due to backscatter and stray dust from the screen.
radical maneuvers limited while screen active...( need to work on this aspect) I am thinking that anything other than straight line flight/acceleration sheds portions of the screen and reduces protection so no evasion while protected.
Negates stealth hulls, effect, hampers ECM
It's really just an idea I am toying with fr my own use....but could use some feedback other angles on the system.